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Hey everyone. Reuben, aka Reubs11, here. It appears as if this will be the last blog that I will be writing on TCGplayer as a featured blogger for the forseeable future. Last Wednesday I was hired as a weekly writer by a different Magic website (I'm sure that when my article goes up, you can figure out which one). As a condition of my new job, I won't be making any more blog posts or videos for TCGplayer. I just wanted to say that I enjoyed being a part of this community. I started here as an unpaid lowly former Magic writer of a lowly former Magic website because this was the only place that I could come to and write about the game I love. I want to thank the TCGplayer blogs for letting anyone and everyone write about Magic (and other games) for all to see. I want to thank the TCGplayer editors and proprieters for hiring me as a featured blogger as well. I also want to thank you all, the bloggers and blog readers, for putting up with my shenanigans and for reading (and watching) all of my content and commenting on it, especially when you disagreed with me and not letting me get away with it when I was wrong. To be sure, I will still be reading much of the Magic material here. Furthermore, I plan to make more comments than I currently do (as currently, I rarely make comments). I hope you track my progress and read my new articles as well. See you all further on down the dusty trail. Reubs
Tags: Tmp Reubs11 Reuben Bresler The Main Phase
A friend of mine was asking me why I don't write blogs anymore. I said that I still write blogs regularly, but it just looks like I don't because TCGplayer moved my stuff into the 'actual writers' column. Also, my face doesn't adorn the thumbnail as it used to when I had my own little box in the upper right hand corner of the Magic page. Instead, it's usually some art from a card that is in the deck I am writing about, such as Patrician's Scorn in my last article. I just told him to look out for the 'TMP' tag. This seemed to help him. But he pressed on, saying that even taking into account these changes thatI don't write as much as I used to. This is very true. I have been focusing a lot on my stand-up comedy career recently, and combined with my school and job responsibilities it leaves me little time for in-depth commentary and writing. That said, I could of course pump out an article or two per week but I would rather not do that. I have too much respect for the readers to simply churn out a cookie-cutter blog that didn't do anything to stimulate any discussion. That said, after having my conversation with this friend of mine, I had an idea. It may not be the most innovative or original idea, but I think that there are some cards that folks have forgotten about. To illustrate this point, take a look at this deck: G/W Dudes 4 Llanowar Elves 4 Birds of Paradise 4 Wilt-Leaf Liege 4 Gaddock Teeg 4 Amrou Scout 4 Tarmogoyf 2 Saffi Eriksdotter 1 Mirror Entity 3 Oblivion Ring 2 Griffin Guide 2 Bound in Silence 2 Garruk Wildspeaker
4 Plains 4 Treetop Village 4 Wooded Bastion 4 Brushland 4 Horizon Canopy 3 Forest Take a few multicolored 2/2s. Any multicolored 2/2 will do, but I say have between 6-8 of them in a given deck. Then throw in the Liege of the corresponding colors and voila! 4/4 for 2 mana. This isn't the newest strategy ever, but it is being overlooked for some reason. To ease deckbuilding I have consolidated the current list of 2-power allied multicolored creatures for 2 mana and the Liege that makes them humongous. White-Blue (Thistledown Liege) Sygg, River Guide Puresight Merrow Somnomancer Blue-Black (Glen Elendra Liege) Inkfathom Infiltrator Oona's Gatewarden *Honorable Mention* Sygg, River Cutthroat ('cos he's the nuts)
Black-Red (Ashenmoor Liege) Spiteflame Witch Red-Green (Boartusk Liege) Radha, Heir to Keld Spined Sliver Tattermunge Witc Vexing Shusher Green-White (Wilt-Leaf Liege) Gaddock Teeg Saffi Eriksdotter Those of you with astute observational skills will note that I missed a 2/2 for BR... Ghostflame Sliver. I hope you can figure out why. I hope this has whetted your appetite. I will let you explore the world of exploitable 1- and 3-mana (and so on) creatures that can be exploited by the Lieges, from Tattermunge Maniac to Shadowmage Infiltrator to Kitchen Finks... and beyond! Reubs
Tags: Tmp Return Of The Two 2 Mana 22 Post Shadowmoor Magic Tcg
(originally published unedited on the comedy blog We Are All Horrible People, which contains material written by myself, my friend Jeff Steinbrunner and fellow TCG blogger Nick Miller) An Open Letter to Nickelodeon: What happened to you, man? You used to be so cool. We used to hang out all the time. Every day, remember? We'd get home from school and watch 'Salute Your Shorts' and 'All That.’ I would watch Clarissa every day but I couldn’t figure out what exactly she was trying to explain, because it certainly wasn’t ‘it all.’ Maybe it was how to sneak into your neighbor’s room with a ladder. I’d stick around through 'Hey, Dude' even though it sucked. Occasionally I’d even get through an episode of 'Are You Afraid of the Dark' without running from the room in horror (true story).
And that’s just weekdays. Absolute top notch programming like 'The Adventures of Pete and Pete,' 'Aaah, Real Monsters,' and 'The Angry Beavers' would then come on the weekends. 'Figure it Out' wasn't that bad either. And it doesn’t end there! 'Rocko's Modern Life?' Come on! 'Double Dare?' 'Wild-n-Crazy Kids?' For gosh sakes, 'Doug!' That's good stuff.
But one show... one show was better than all the other Nick shows combined. One show outperformed any other show in the history of television. My love for old school Nickelodeon was led by one show, one singular program. 'Legends of the Hidden Temple.' The greatest television program ever made.
They filmed 120 episodes of Legends... in 3 seasons. That's quality and quantity. Sure, 'GUTS' had the Aggro-Crag and that was cool, even when they did the ill-advised 'Global GUTS' and it became the Mega-Crag, but that’s a dark time in my childhood and I don’t like to talk about it. Even the awesomeness that is Mike O’Malley and the Crag pale in comparison to the wonder that was Legends, with your intrepid host Kirk Fogg.
Why would you ever cancel that program? It had everything. It had 10-year-olds trying to complete ridiculous challenges for Pendants of Life. It had teams like the Blue Barracudas and the Green Monkeys (I could name all 6, but I'll save you the time). It had cool t-shirts with the team logos and gold spray painted helmets and matching elbow and kneepads and a live studio audience. It even had an informational aspect with the Steps of Knowledge. How else would I have known who the first Emperor of China was or how the French defeated the Germanic Tribes in the early 400s on the banks of the Rhine? I wouldn’t have, that’s how. Best of all, it had Olmec, a 15-foot tall stone head with a voice like Barry White. I was a troubled child, but when Olmec was on my TV screen I knew everything was going to be okay. He was the greatest co-host in television history, and just in case you were wondering, Trolley from Mr. Rogers and Andy Richter tie for a distant second.
That would have been enough to rope me in, but no! That was all foreplay, leading up to the main course, the Piece de Resistance: Olmec's Hidden Temple. You can keep your Dome of the Rock or your Vatican; my spiritual center resides somewhere in Orlando, Florida, in a two story, 13 room structure on a back lot somewhere at Nick Studios. You want the famous Nose Ring of Babe the Blue Ox or Atilla the Hun's famed gold goblet or Lindhburg's missing weather maps? You got to beat the Temple baby. It’s a glorious triumph of foam core, particle board and spray paint, a labyrinth of strange puzzles and absurd Styrofoam obstacles that would make Rube Goldberg proud.
And watch out for the Temple Guards! There's always one in the Swamp room, don't go in there unless you absolutely have to or if you have one of the two pendants handy, because you know he wants them. Those crazy Mayan guys like it in the room with all the fallen pillars, too. Here’s what you do: start in the Cave of Size, no need to go upstairs just yet, climb the Mineshaft then move to the Shrine of the Silver Monkey, those are easy ones. Or at least they should be the easy ones, but it never fails that some dumb idiot can’t put the (expletive) monkey together. It’s a three-piece puzzle, (expletive). If you can’t figure that out then you’re an embarrassment to the whole human (expletive) race. The one where you pull books out of the skeletons’ chests isn't too tough either. Don't get cheeky and try to put all the tiles in the right order, that takes far too long and you don't have time for that tedious (expletive). Keep your eyes on the prize. You have two minutes, just bust through the wall in the Viper's Lair. Quit trying to guess which pot the key is in, the Dark Forest is there if you need to get to the Jester's Court, and all you need to do there is hit the button on the wall. I mean, for (expletive) sakes, the freakin' treasure is in the Quicksand Bog! Stop wasting time in the Observatory and get to the (expletive) Tomb of the Ancient Kings already, or else you won’t have enough time to get back out of the Temple! And if you don’t get out in time then you don’t win the cruise to the Bahamas, you just get the stupid (expletive) racecars.
I sense I've lost some of you in that last section. It's okay, let's move on.
Really, Nickelodeon... By the way, can I call you Nick? What is this (expletive) you're playing now, Nick? No longer do 'Kenan and Kel' grace my television with their presence. Instead we have 'The Amanda Bynes Show,' that no talent over-sexualized 14-year-old. Now the Rugrats aren't the 'Rugrats' any longer; they're 'All Grown Up.' 'Invader Zim' has been replaced by 'Jimmy Neutron.' Sadly, little quality programming remains.
And the worst offender? I'll give you a hint: he livse in a pineapple under the see. Absorbant and porous and yellow is he. I give SpongeBob full points for a clever opening theme song which I have memorized, by the way. Don't judge me. But the show is awful. Plot summary: stupid yellow Porifera in quadrangle pants with pet snail befriends pink Asteroidea and annoys anyone and everyone within earshot with incompetence traditionally reserved for only those on MTV dating shows. If I wanted to watch a bumbling idiot wreak havoc with his equally bumbling idiotic friends I'd watch the president on C-SPAN.
I no longer have the in-depth plots and twists or the quality writing I expect from you, Nickelodeon. Not only that, but even worse than that, now I don't have a source to learn how the Vikings defeated the English. Was it their ships? Their weaponry? Good looks? I will never know… now that Olmec's gone; I now have SpongeBob, and he doesn't teach me (expletive).
Nickelodeon, you need to pick up the slack. When 'Fairly Odd Parents' is the best show on your network you need to work on something.
Or else I'm sending the Temple Guards to your house, and I didn't see you earn any pendants in the Temple Games. Reubs
Tags: Not Mtg But You Cannot Deny The Awesomeness Of Legends Of The Hidden Templ
I love red. It's my favorite color in Magic. The first deck I ever played at my friend Alex's house was a Tempest block aggro deck with Mogg Maniacs, Earthquakes and Pyromantics. The first major tournament I played in was in Tempest-Urza's Standard, when I brought my Wildfire Artifact deck to battle. My first JSS win I played WGB mix-up with Spiritmonger, Vindicate, Pernicious Deed... but ended up winning the thing in the finals against my Mono-U control opponent by successfully resolving Urza's Rage with kicker (sideboard tech ftw). Recently I have been playing my Red Green Big Mana deck to great success at my local FNMs, having lost only one match in the last 3 such events. I may dabble in the occasional blue-black control deck or crazy combo variant but I invariably return to Fireball and Shock. But I can't see that happening for the new Standard environment. Don't get me wrong, I love the new aggro cards. In addition to good burn like Flame Javelin, Incinerate and Rift Bolt we have Tattermunge Maniac (a decent 2/1 for one mana) at our disposal, not to mention Keldon Marauders and Mogg Fanatic. To top it all off we have what we have never had before, a 3/3 hastey beatstick for only 3 mana... and it even has Wither! Oh Boggart Ram-Gang, how I love thee. Alas, I will not be swinging in for 3 with my Ram-Gang outside of Block any time soon. Sadly, this archetype is not viable. Who is the culprit? Allow me to introduce: Wishin' Finks (aka WGu Big Mana)* 4 Wall of Roots 4 Cloudthresher 3 Tarmogoyf 3 Oversoul of Dusk 3 Kitchen Finks 1 Akroma, Angel of Wrath 1 Crovax, Ascendant Hero
4 Into the North 4 Glittering Wish 4 Harmonize 2 Primal Command 2 Search for Tomorrow 2 Garruk Wildspeaker
6 Snow-Covered Forest 4 Snow-Covered Plains 4 Treetop Village 3 Arctic Flats 2 Wooded Bastion 1 Snow-Covered Island 1 Boreal Shelf 1 Mouth of Ronom
3 Last Breath 3 Patriarch’s Scorn 1 Kitchen Finks 1 Oversoul of Dusk 1 Dawnglow Infusion 1 Teferi’s Moat 1 Vexing SHusher 1 Mystic Enforcer 1 Juniper Order Ranger 1 Primal Command Explain to me how any red deck can beat 4 Wall of Roots, 4 Kitchen Finks, 3 Oversoul of Dusk, an Akroma and a pair of Primal Commands, not to mention a smattering of giant green spells and Glittering Wish targets galore. But before I get too far ahead of myself let's break this thing down. First, mana. 4 Wall of Roots 4 Into the North 2 Search for Tomorrow 6 Snow-Covered Forest 4 Snow-Covered Plains 4 Treetop Village 3 Arctic Flats 2 Wooded Bastion 1 Snow-Covered Island 1 Boreal Shelf 1 Mouth of Ronom Ten mana accel spells (able to net us 4 mana on turn 3) and 22 lands is a good foundation. Close to the R/G base, so why mess up a good thing, huh? Full playset of Treetop Village because I likes 'em and they're uncounterable damage. The pair of blue mana sources make sure we can drop Teferi's Moat when we wish for it, thanks to our searchers. The singlleton Mouth is just so we have something to search for with late game Into the Norths. Creature time. 4 Wall of Roots 4 Cloudthresher 3 Tarmogoyf 3 Oversoul of Dusk 3 Kitchen Finks 1 Akroma, Angel of Wrath 1 Crovax, Ascendant Hero Hey, lookee there. Wall of Roots again. That card is insane. Moving on, Cloudthreshers are good against Faeries right? Just checking. Automatically adding as many Big Green Windshield as they will let me play. It even blocks White Akroma! Speaking of, a singleton of her too. Just 'cos I can. Also, single Crovax ruins Fae. Tarmogoyf, Oversoul and Finks add swingy beats as well as green beef (eeeew...). Yea, only 3 Goyfs. Deal with it. Moving on... 4 Into the North 4 Glittering Wish 4 Harmonize 2 Primal Command 2 Search for Tomorrow 2 Garruk Wildspeaker We already discussed Into the North and Search. No reason to discuss Harmonize either, seeing as it's the main reason for the deck (imo). Primal Command is the best spell ever, so let's put a couple in there too. While we can't abuse Garruk quite as well as we used to with S.G.C. in the R/G version of Big Mana, we can still go Garruk-untap-Goyf on the third turn, so it's worth keeping. Or we can Garruk-untap-Wish. To truly appreciate Glittering Wish in this deck, let's look at the sideboard. 3 Last Breath 3 Patriarch’s Scorn 1 Kitchen Finks 1 Oversoul of Dusk 1 Dawnglow Infusion 1 Teferi’s Moat 1 Vexing SHusher 1 Mystic Enforcer 1 Juniper Order Ranger 1 Primal Command The Wish board includes 4th copies of Finks and Oversoul, just in case you need 'em. Dawnglow Infusion is there in case you feel like gaining 16-20 life. Teferi's Moat slows down (and sometimes shuts down) many a deck, including (but not limited to): Elves, Rogues, Red decks, Goblins, Merfolk, Doran, Thallids... maybe not that last one but you get the point. Vexing SHusher is there because I hate getting my big expensive spells countered, so added insurance is nice. Mystic Enforcer helps when you absolutely positively have to kill everyone playing Smokestack, er, I mean Bitterblossom in the room. Juniper Order Ranger... well, that's because sometimes you never ever want your Kitchen Finks to die. Feel free to splash black for Nantuko Husk if you want Project X life totals. Moving on to the non-Wish board, Last Breath takes care of Gaddock Teeg. The 4 life is irrelevant because we have inevitaility. Patriarch's Scorn is a spicy little piece of tech that takes care of opposing Teferi's Moats, Bitterblossoms, Grave Pacts, Pyromancer's Swaths, Prison Terms, or whatever. The extra Primal Command is there because I want the Red deck match up to be a total blow out. Plus it's the best spell ever so I wanted another one. There you have it. See you. Reubs *Did I ever mention that you shouldn't just play a deck that I post, 60/15 with no changes? Well... don't do it. Test for yourselves. That's the point of the game, to figure it out for yourself. Geez.
Tags: Tmp Shadowmoor Glittering Wish Kitchen Finks Big Mana
So this guy is more than a little insane:  So if I'm not mistaken, what we have here is:
   
What the hell is that last thing again? Anyway, here's a deck: Billie Jean Reaper King
4 Wall of Roots 3 Reaper King 3 Chameleon Colossus 3 Lurebound Scarecrow 2 Scuttlemutt
4 Prismatic Omen 4 Tribal Flames 3 Beseech the Queen 3 Corrupt 3 Jaws of Stone 3 Coalition Relic 3 Harmonize
4 Forest 4 Llanowar Wastes 4 Gemstone Mine 4 Mutavault 3 Treetop Village 3 Urborg, Tomb of Yawgmoth So Prismatic Omen makes this deck hum. Let's take a look at that spicy little number, shall we?  All this deck does is resolve the Omen and has fun with spells powered by basic lands: Tribal Flames, Corrupt and Jaws of Stone. In fact, this deck used to run Flow of Ideas over Harmonize but then I got my head about me and came to my senses. Coalition Relic powers out 4th turn 6-mana spell like the aformentioned Corrupt or Jaws... or the 6/6 Reaper. Now, how about that guy, huh? With an Omen in play you'll have no problemo casting him on turn 4 or 5. A 4th turn 6/6 is good enough of course, but to really squeeze the ridiculousness out of The King this deck runs eight Scarecrows to take advantage of that oh so tempting tribal bonus. Not the +1/+1 mind you (though that isn't terrible)... Vindicate on a stick. Enjoy. Reubs
Tags: Tmp Scarecrow Reaper King Shadowmoor
For this past Saturday, Tom Lapille decided for many reasons, chief among them the fact that he couldn't play MODO, that a bunch of the midwest players should get together and draft all day. He invited many of the regular Magic faces around for the festivities and many players decided to come. I drove up from Athens to Columbus to join in the festivities... but my trip pales in comparison to the voyages taken by Cedric Phillips and Gerry Thompson from Indiana and especially from Josh "Jushi" Wludyka who flew in from Detroit just for this occasion. They decided to make the trip for a few reasons, chief among them, once more, the lack of MODO. MODO is like crack to a Magic player. And they were in remission. They came in to get a Cube fix. Jushi's flight where my day began, actually. I picked him up from Port Columbus International at about noon and we made our way to the Columbus Convention Center. We had decided to meet downtown at the CCC for a few reasons. One, many of the stores that could host such an event were at the time hosting Yugioh or some other tournament that was taking up too much room to include a dozen more players. Two, the Center was hosting a WoW GP, so we thought that we could snag an extra table or two and do our thing out of the way and even have a food court near by when we got hungry. Good plan, right? Well, turns out that plan fell through. Jushi and I arrived and met up with Tom, Ben Weinberg, Sam Stoddard and several others and when we did they informed us that we could not in fact play there. Turns out WoW tourneys are run by a bunch of mother f... um... run by a bunch of folks who don't want people playing Wizards of the Coast games at thier Upper Deck run tournaments. So they asked them (us) to leave. We discussed what we should do. Eventually we decided to go to Comic Town on Morse Road. Jushi and I left shortly thereafter. ...But we had a job to do before just going to the store. We had to pick up Adam Yurchick. Jushi and I actually had to wait a pretty long time for him. We joked about how he must have been packing his plastic Kroger bag of health food for the day's activities. Once Adam joined us we got on our way.
After picking up Adam, we headed to the C.T. It's a little place behind a Toys R Us and it ended up being perfect. When we arrived the first draft was already underway. A quick line up of the day: Me (obv) Tom Lapille Sam Stoddard Adam Yurchick Josh 'Jushi' Wludyka Doug Linn Ian Gossett JR Wade Justin Calhoun Jake Meiser Ben Weinburg Brian Six Gerry Thompson Wolf Cedric Phillips Doug Prosak Adam decided to grab some Subway next door, so we started a 6-man without him. I started drafting a decent UB control deck. We were in the middle of the first pack when I had just picked up a Skeletal Vampire when someone (I think JR, but I'm not sure) openly used the f-bomb in the store at a high volume, eliciting a response from the store operator. "Hey, guys, you are going to have to keep it down and try to keep your language under control. We have other patrons in the store." After this, we quieted down pretty quickly. That is until Adam walked in, with a sub in one hand and a drink in the other, and noticed that everyone was in a draft. Everyone except him. He was not pleased at this clear injustice and in a loud, angry voice said, "Oh, eat a d***!" Probably not what the store had in mind. We all burst into laughter. That was hilarious. Despite Adam's protests, we kept on going. The UB control deck never really came about into anything worth anything. I had decent beats and some fine elimination and discard but after my Coalition Relic I didn't have any acceleration or decent fixing, so was limited to what I could do. I went 0-3 and only won 1 game.
A quick note: Tom added Shadowmoor cards to the Cube for spice. The 4 Cairns lands (besides Cairns, of course), Tattermunge Maniac and Vexing Shusher. I didn't see any more of the new set, so there may have been more gems out there but i missed them. Anyway, that was a cool idea too. Eric Blegen and Kyle 'Caboose' Pastor dropped by for a draft at some point. Those guys are my Legacy temmates, so I was happy to see them. They were protesting Scientology downtown that day and so they couldn't be there early. They also went to go draft in an actual sanctioned draft that night so didn't stick around long. They tried to convince me to go but i drove here to crack packs with foreign and signed versions of Ravenous Baloth, Burning of Xinye and Force of Will, not just Ceaseless Seerblades, Moonglove Extract and Distant Melody. Natually, the conversation all day long was entertaining. At one point we counted the number of total Nationals top-12s were there. I think we had 5. Of course, no top-8s.
When these guys get going, they bounce off of each other something fierce. The conversations were epic. I should have just recorded the whole affair, but i had only a few minutes of battery left on my camera. I forgot to plug it in. I'm sorry, everyone. I'll do it next time. I had quite the RG aggro deck (with the new Maniac) in the second draft and ended up 2-1. I didn't end up playing Gerry, who was my last opponent. It's strange, I've cubed many times, but only against Gerry twice and both of those times we cut the games short for one reason or another. He's just scared of me. One day, Gerry, your day will come. Wimp. He had 6 signets and the Fellwar Stone, so I'm not sure I actually wanted to play against him. Before any more drafts got underway we tried to get our dinner plans together. The original plan was BD's Mongolian BBQ, but turns out a decent percentage of folks hate that place with a passion. Next was Cheesecake Factory, but they apparently don't take reservations on Saturdays (strange policy) and also the wait time was something like an hour and a half. I suggested a place I know of called Barley's Smokehouse and Brew Pub because I knew we could get a reservation for 15 people (Doug Prosak didn't join us) and I knew the food and drink to be amazing. There was some hesitation, but they ended up trusting me and going for it. Our reservation was for 8 so we decided to run four 2v2s for the last draft of the day. I suggested that the winning teams move on, March Madness style but nobody went for that. Too bad; I had a sick UBrg reanimator deck with only a single white card in the deck: Resurrection. Had no trouble playing it, with my 11 nonbasics. Fortunately Ruination wasn't in my draft's pool, as it would have Ruin'd me (see what I did there?). With targets like Hellkite, Spirit of the Night, and Duplicant (MVP!) I rolled folks and went 2-0. As it turns out, everyone enjoyed Barley's (I think). We were seated almost immediately (15 minutes early), the service was very good and the company was even better. Turns out that outside the competitive air of the PTQ and tournament scene we actually enjoy each other's company quite a bit. Everyone's stories and jokes were just great. On one end of the long table were the Indy guys Gerry, Wolf and Ced. For the first time in my life I saw Gerry without his hat on. Next to them were Jushi and Brian. Jushi, it turns out really liked the foor at Barleys, so much so that he engulfed the burger he order (a big burger, ind you) before anyone saw him actually take a bite. We thought he must have just absorbed it. Next to them were Adam, Tom, myself and Doug Linn. Adam and I laughed quietly to ourselves when, before our food got to the table, Tom was folding his napkin quite incessantly and with incredible focus for about ten minutes. Next to us were Sam and JR and on the other end of the table were Ben, Jake, Justin and Ian. I didn't hear much of the conversation from that end of the table, but talking with Sam we decided that we should get together like this again soon... for a pig roast. Cube all day + a whole pig. Wow. Invite only. There's only so many ribs. At the end we were all sad to part, but the Indy crew had to get back on the road and everyone was tired. We said our goodbyes and took off. I actually was so tired that I think I fell asleep at the wheel for about 2 seconds at one point on the ride home. Dangerous... but worth it.
So much fun. I hope this happens again. Next time, I'll bring my camera. Reubs
Tags: Tmp Cube
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