I've actually managed to play a few times this week without writing about it. My job keeps me busy enough that I have been able to squeeze in the two hours needed to draft. Over the course of the week, unrecorded, I've purchased Wrath of God to make Cheon's UW pickles list, then re-sold them when I realized the deck was pretty dissapointing. I lost three queues in a row before finally scrapping the deck.
42.75-12 = 30.75
Still, I couldn't get over a lot of the blue cards. I want to play with Visions, Teferis, Chronics, Jace, Cryptic Commands and Vensers. I also kept going back to Scrying Sheets. So, I just kind of randomly threw together a bunch of cards I loved to play with. When it proved to be playable, I tweaked it a bit and came up with this:
UR Snow
4 Incinerate
12 Snow-Covered Island
8 Snow-Covered Mountain
2 Aeon Chronicler
4 Ancestral Vision
2 Chandra Nalaar
3 Coldsteel Heart
4 Cryptic Command
2 Jace Beleren
4 Phyrexian Ironfoot
3 Scrying Sheets
4 Skred
2 Sower of Temptation
2 Teferi, Mage of Zhalfir
2 Urza's Factory
2 Venser, Shaper Savant
Sideboard
3 Persuasion
1 Aeon Chronicler
3 Faerie Trickery
4 Flashfreeze
1 Teferi, Mage of Zhalfir
3 Trickbind
Two constructed states ago UR Snow was all the rage. Did well for a while, then dropped off the face of the earth when aggro picked up. Now that the RG decks have lost a turn or two, and burn is worse, the meta is ripe for this kind of control, one that can go small or big.
Now, really, there should probably be 4 Shivan Reef in there as well. And the SB should have Molten Disaster, but all of those cost about 5 tickets each online, so they don't quite merit additions just yet.
The best part about the deck is that it has an excellent matchup against aggro without having to dip into life-gain, thanks to all the cheap burn and Chandra, as well as a rediculously one-sided matchup against Mannequin, which can't get through Ironfoot and can't keep relevant threats on the board. Even better, man lands, once a huge problem for UW or Guile, are easily handled by Skred or Incinerate.
Anyway, while doing some laundry, I actually had enough time to take down two drafts and two constructed queues.
Const Que #1
This one financed the rest of the day's festivities.
Round 1 vs. UB Faeries
Faeries is a good matchup here. All of my burn kills all of their dudes, Chandra is a nightmare for them, and their clock is painfully slow. Meanwhile, I outdraw them like nobody's business. That's pretty much how this match went. I won the 1st and 3rd and lost the 2nd because I had mana problems. Timely burn on his Scions the key.
Round 2 vs. Dragonstorm
I hate that this deck is back. It's necessitated the Trickbinds in the sideboard and made the Flashfreezes all-stars. This one, though, was an odd one that ran New Benalia for more Scry action. On the turn when his Bloom comes into play, I CC to counter it and bounce his charge land with 3 counters on it. that's enough to keep him from going off that turn. The next turn I bounce his other charge land with another CC and draw into Venser. I keep him off enough mana to do anything significant, and beat down with Ironfoot. In the second, he can't do much about all my Trickeries, Trickbinds and Flashfreezes, and I win without much difficulty.
I split the finals 30.75 + 9 = 39.75
The Drafts
So I took the winnings and drafted a 4-3-2-2 and pulled into a decent RW Giant deck. I've found myself drafting RW giants more and more, as it's quite powerful, has scores of removal, great high-end creatures and is criminally underdrafted. I won two quick ones against a BGR mishmash thanks largely to Changeling Titan in both games. Then I took the 2nd round with Thundercloud Shaman against a Faerie deck, once tutoring for it with a Harbinger, once raw-dogging it. Each game I mulled to 5 as well, but still won thanks to Big Thunders. Oddly enough, both of my finals matches hinged on Cloudgoat Ranger, who flew over a multitude of GW Kithkin to score 4 packs.
39.75 + 2 = 41.75
I took those winnings and jumped back in a draft...where I lost the first round with an effective UG Elf/Merfolk deck. However, without any card draw, I succumbed to mana flood in games two and three after utterly dominating him in the first. Not much more to say...he openly admitted he was making mistakes left and right, but it never mattered when my land to spell ration was upwards of 8:1
41.75 - 15 = 26.75
Ok, back to the safer confines of constructed
Constructed #2
Round 1 vs. Dragonstorm
He mulled to five and only seriously threatened once. When he tried to hit 7 damage for the Spinerock (by this time I had a full board), I simply CCed the last burn spell and he scooped. Game two was much closer, but once again I kept hinm off Knoll damage with Flashfreeze. When he tried a desperation Hellkite by draining his charge lands and tapping out (I was swinging for lethal with a Chronic and a factory token) I calmly Trickbound the CIP 5 damage and then tapped a single mountain to Skred the 8-mana dragon. He scooped after that.
Round 2 vs. UGwb Blink
Cloudskate is a really slow clock...and it's all he could ever must against me. These games were long, but not really epic. I outdrew him, burned his guys in response to Blink and eventually won with Ironfoot. Both times he kept coming at me with evoked Mournwhelks and attacking Riftwings, but even the combination of those two was too slow. He got me as low as 6, but never really threatened.
I split the finals
26.75 + 9 = 35.75
Alright, it's way late (I'm old now, remember?), so I appologize for the uber-quick game logs. I 4-1ed an FNM with an earlier draft of UR snow (losing only to mana issues) and will bring it to a City Champs event tomorrow. I'll keep you all updated.