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Limited Prospects: Morningtide Black
Posted On: 01/24/2008 09:16:43

Well we have reached the halfway point and it's time to take a good look at the colour of eeeeeevvvvvvviiiiiillllllll....... or something.

 

Once again let's lay down some simple ground rules. I will look at each common one by one and give you my thoughts and feelings. At the end of each colour I will give you a rough first stab at pick orders. Your lists and my lists will not match and you will not share every feeling I have. I urge you to tell me why because this is a two-way thing. I have much to learn as a Magic player and I'm sure if we find some common ground it will benefit us all.

 

Let's see what black brings to the party.

 

Blightsoil Druid

 

Cost:

1 ManaBlack Mana

Card Type:

Creature - Elf Druid

P/T:

1/2

Rules Text (Oracle):

Tap, Pay 1 life: Add Green Mana to your mana pool.

 

Up first, Blightsoil Druid. When compared to similar cards such as Leaf Glider and Elves of Deep Shadow, this guy just seems helluva clumsy to me. It's a very deck-dependant card. Most of the time it will be, at best, a 23rd card but if you have a few things you need to accelerate into such as a Nath or a Vigor, he should go up in your estimation somewhat. So he's not very good but probably one of those cards which are a necessary evil.

 

Festercreep

 

Cost

1 ManaBlack Mana


Card Type:

Creature - Elemental

P/T:

0/0

Rules Text (Oracle):

Festercreep comes into play with a +1/+1 counter on it.
1 ManaBlack Mana, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

 

So I am trying to teach my best friend how to play Magic at the moment. He understands the basic mechanics and is quickly getting to grips with timings and such like - when you should do certain things for example. And he is getting there with the support of some of the more experienced local players.

 

Festercreep is the perfect example of a card I would ask my friend to evaluate. I've always tried to hammer into him the importance of mass removal even if it is relatively weak. And with Faeries Rogues appearing to be 'the deck' as I discussed yesterday, his value goes up even more. And that's before we even get round to discussing how this guy interacts with Reinforce....

 

Final-Sting Faerie

 

Cost:

3 ManaBlack Mana

Card Type:

Creature - Faerie Assassin

P/T:

2/2

Rules Text (Oracle):

Flying
When Final-Sting Faerie comes into play, destroy target creature that was dealt damage this turn.

 

2/2 flyers for 4 mana generally have a history of being played even if you are a little uncomfortable with it. I would look generally look at Final-Sting Faerie as a vanilla dude and in black, that's fine. I personally think that in this format you need to jump through a few too many hoops to get that assassination - there just aren't enough Tim effects. Overall, a bit 'meh'.

 

Frogtosser Banneret

 

Cost:

1 ManaBlack Mana

Card Type:

Creature - Goblin Rogue

P/T:

1/1

Rules Text (Oracle):

Haste
Goblin spells and Rogue spells you play cost 1 Mana less to play.

 

For my money, Frogtosser Banneret has the potential to be the most dangerous card in the cycle. Note, I said potential. Sure, he's not Goblin Warchief but he does come down a turn earlier. Someone out there is working on the goblin deck for Standard and Extended and Frogtosser will fit in there.

 

But we're here to talk about limited. And without trying to sound repetative, as with the other Bannarets, it will depend on your build and how much value you plan to get from it. Because I have a big love for Rogues (and I think everyone else will too) this should be picked a little higher than you would pick his brethern.

 

Moonglove Changeling

 

Cost:

2 ManaBlack Mana

Card Type:

Creature - Shapeshifter

P/T:

2/2

Rules Text (Oracle):

Changeling (This card is every creature type at all times.)
Black Mana: Moonglove Changeling gains deathtouch until end of turn. (Whenever it deals damage to a creature, destroy that creature.)

 

Changelings were important in Lorwyn but are vital now with the intergration of class as well as race. Moonglove Changeling will also take down whatever fattie you choose to block (yeah for stating the obvious!). It's difficult to be overly verbose in a Risky-stylee about this card - it's just good, efficient and clean design. They will be picked pretty highly I reckon.

 

Morsel Theft

 

Cost:

2 ManaBlack ManaBlack Mana

Card Type:

Tribal Sorcery - Rogue

P/T:


Rules Text (Oracle):

Prowl 1 ManaBlack Mana (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Target player loses 3 life and you gain 3 life. If Morsel Theft's prowl cost was paid, draw a card.

 

You have a major question to ask yourself when considering Morsel Theft - how confident am I of paying the Prowl cost of this card in this deck? If you are pretty confident then this is a fine wee card. A 2 mana cantrip that gives a 6 point life swing is not too bad at all. However, the 4 mana equivilent without the 'draw a card' is pretty awful. Evaluate accordingly.

 

One small note I would add is that if your deck is lacking a bit of reach, this might be ok.

 

Pack's Disdain

 

Cost:

1 ManaBlack Mana

Card Type:

Instant

P/T:


Rules Text (Oracle):

Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.

 

When you consider 2 drop black removal from the past, Pack's Disdain looks pretty poor. When this guy looks at Terror and Last Gasp he feels as underproportioned as you do when you watch one of those 'special movies' you keep downloading. But instant speed removal is instant speed removal and this will occasionally take down something massive. Let's just forget about the fact that if he is able to take down a creature of 5 or 6 toughness then you probably have a pretty strong board position anyway. Le sigh.

 

But yeah, you are still going to want to pick these up fairly highly in draft because it's removal and you are Bx (probably BU) because you love Rogues. Amirite? Damn, one of these days I'm going to play some of the three people that end up reading this series and I'll be the only green, red and white drafter at that table. You won't be laughing then!

 

Prickly Boggart

 

Cost:

Black Mana

Card Type:

Creature - Goblin Rogue

P/T:

1/1

Rules Text (Oracle):

Fear

 

I keep hearing stories of people doing like 7 or 8 damage in one game with a Prickly Boggart at the pre-release. But you don't run this card for the possibility of that. You run this card because he gives you turn two Prowl. Turn 1, this dude, turn 2, Noggin Whack is going to make life awkward for the other guy. So Prickly Boggart is pretty solid for a 1-drop 1/1.

 

Pulling Teeth

 

Cost:

1 ManaBlack Mana

Card Type:

Sorcery

P/T:


Rules Text (Oracle):

Clash with an opponent. If you win, target player discards two cards. Otherwise, that player discards a card. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

 

Reviewing cards like these is like Pulling Teeth. This card is just about as good as the pun in the last sentance. Maybe worse.

 

I'm here all week! No seriously guys, 2 days to go.

 

Squeaking Pie Grubfellows

 

Cost:

3 ManaBlack Mana

Card Type:

Creature - Goblin Shaman

P/T:

3/2

Rules Text (Oracle):

Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Squeaking Pie Grubfellows, you may reveal it. If you do, each opponent discards a card.

 

Squeaking Pie Grubfellows is a 3/2 for 4 mana. It will fill a space in your curve. It will sometimes force your opponent to discard a card.

 

Seriously, I'm only embarassing myself and insulting your intelligence by going any further here. Can we just forget about this and move on? Please?

 

Violet Pall

 

 

Cost:

4 ManaBlack Mana

Card Type:

Tribal Instant - Faerie

P/T:


Rules Text (Oracle):

Destroy target nonblack creature. Put a 1/1 black Faerie Rogue creature token with flying into play.

 

Holy crapbags, I love Violet Pall! I had two of these in the pre-release and they did some very, stupid things in conjunction with Oona's Blackguard. When I look at this 5 mana black removal spell and compare it to a 5 mana black removal spell from the last set - let's say, em, Weed Strangle perhaps? - I just about pee my pants.

 

This card has the potential to swing games in a similar way to Gilt-Leaf Ambush except you are guaranteed to win the clash! A beautiful card and well-priced this will be an easy 1st pick.

 

Weed-Pruner Poplar

 

Cost:

4 ManaBlack Mana

Card Type:

Creature - Treefolk Assassin

P/T:

3/3

Rules Text (Oracle):

At the beginning of your upkeep, target creature other than Weed-Pruner Poplar gets -1/-1 until end of turn.

 

While I'm normally pretty comfortable talking about cards I haven't played with before post pre-re, Weed-Prunar Poplar is one I'd really like to play with before drawing any conclusions. But I wouldn't really be doing my job if I tried to dodge the bullet like that now would I?

 

You should have figured out if you have been following Limited Prospects that I regard the Faerie Rogue archetype very highly indeed. This guy would be the dogs unmentionables against that deck. However, I'm aways going to be terrified of slowly killing my own team because of some cunning plan from my opponent. So, basically, a cautious thumbs up.

 

The list

 

I had white and blue pretty firmly in my mind before I sat down to write them out but even as I sit here and write this now I'm not 100% certain on the black top 5. My gut says something like this...

 

1) Violet Pall

2) Festercreep

3) Pack's Disdain

4) Weed-Pruner Poplar

5) Moonglove Changeling

 

Like I say, I'm much less self-assured about this list that I was about the previous two but the above should end up being about right I reckon. What I would say is whilst I like black a lot in Morningtide, a lot of the power appears to be in the uncommons and rares. Black has so far seen the shallowest depth of power throughout its commons. I'd appreciate your thoughts on this one guys.

 

-Flame on-

Dave

Tags: Limited Prospects Morningtide Black Midi Dave Sealed Draft Lorwyn Mtg



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Viewing 1 - 6 out of 6 Comments

01/27/2008 16:01:28

Hey Falkor, cheers for your thoughts. I like Prickly Boggart and I agree with a lot of your sentiments so it maybe should sneak onto the top 5. Morsel Theft isn't on the list because, as I tried to say in the review (probably badly), as a 2 mana cantrip which gives a 6 point life swing, it is ace but in its 'normal' 4 mana form, it's pretty awful. Awful enough to exclude it from the list I think.  I played with Final-Sting Faerie at the pre-release and just didn't think all that much of it. It's a fine enough card but I wouldn't have it above the 5 cards I mentioned or Prickly Boggart. 



01/27/2008 14:12:08

Dave, nice review.

I would have to say that Prickly Boggart belongs somewhere in that top 5, mainly since it enables an archetype, has two relevant creature types, and is the best pinger outside of Thornbite Staff.

I love Morsel Theft.  It's a 6 point life swing in a two-mana package.  What's not to like in Draft?

Final-Sting Faerie is really nice in Limited, mainly since it kills almost anything.  It, however, assumes that your opponent blocked.  If your opponent is a good player, he/she did not block, but in the odd situations where he does, Final-Sting gives you back the card advantage you think you had lost.  Does that make sense?  It also allows you to be more aggressive, and I just wish it was a Rogue.  If it was, two thumbs up.  As is, it's a great Sealed card, but relatively unspectacular in Draft. 



01/26/2008 03:14:16

Yes, when I say ugly, I mean brilliant because it makes you look closer and you realize that those flowers are growing out of his back.

I'm not sure about Festercreep. It feels like it could be a slow, telegraphed Hurly Burly. Meanwhile, you have a 1/1 for 2. Okaaaay.

Black is harder to figure out. I guess I would prefer Pack's Disdain second, although it's pretty awful when you have no creatures. All of the non-Pall cards seem to have some fatal flaw like that. 



01/25/2008 16:38:53
@Reubs


Cheers for the evaluation mate. So I have put him roughly right in the list, would you say?


@Riki


Thanks for the advice mate - appreciate it. And yeah, the artwork on Moonglove Changeling is brilliant. I guess by the fact that you mention that specifically, you think the list is reasonably sound?


01/25/2008 13:04:28

i love the art on moonglove changeling! now chameleon colossus, that's an ugly card. and creepy. it's just a dude that has other... dudes... as body parts. gross.

 

anyway, since you haven't played with it and i opened 2 in my selaed pool saturday i thought i'd tell you how #4 on your list feels. suffice it to say that an unmolested weed-pruner poplar can be devastating against many archetypes (faeries, goblins, and to an extent elementals come to mind), but against merfolk, treefolk, giant... folk and some others it nigh useless. When the lowest toughness across the table from you is 3, that's gonna happen.

 

The poplar is, by the way, hilarious when your opponent mannequins something. good times. 



01/24/2008 14:25:15
"It's difficult to be overly verbose in a Risky-stylee about this card - it's just good, efficient and clean design."

I know you're just doing the Limited review, but when in doubt, talk about the card art and/or flavor text. Such a discussion would particularly fitting for the Moonglove Changeling because this hairy infant is one of the uglier cards in the set.

Other things that I do:
1) Shuffle the iPod.
2) Turn on the TV.
3) Go to imdb.com and see what old movie is featured.
Then make a completely random connection between that and the card in question. Now excuse me while I go do that a couple of dozen times for my green review.



*** MyTCGplayer ***