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How to go (almost) mono coloured in SSS draft: A Walkthrough
Posted On: 05/06/2008 14:05:18

First time blogger, go easy on me and give me feedback

Drafted this morning on MWS and Netdraft... and this is what I ended up with

 

Pack 1 (SH):

Pick 1:

* M Glen Elendra Liege (3 cc)

R Slinking Giant

L Sapseep Forest

U Deepchannel Mentor

A Wingrattle Scarecrow

G Hungry Spriggan

B Gloomlance

B Disturbing Plot

W Goldenglow Moth

M Poison the Well

M Safewright Quest

W Apothecary Initiate

B Rite of Consumption

M Turn to Mist

W Kithkin Shielddare

Pack 1 Liege, WOOT! *yanks*

Notables include:

Deepchannel Mentor (finisher)

Hungry Spriggan (Very good beatdown for 3 mana, in a format where nobody blocks unless they have a trick or they want to trade, he will almost be certainly attacking)

Gloomlance - Removal

 

Pick 2:

M Vexing Shusher

M Seedcradle Witch

L Mistveil Plains

G Hungry Spriggan

M Helm of the Ghastlord

* M AEthertow (5 cc)

R Boggart Arsonists

R Bloodshed Fever

G Juvenile Gloomwidow

G Viridescent Wisps

U Merrow Wavebreakers

A Chainbreaker

A Watchwing Scarecrow

A Rattleblaze Scarecrow

I have a thing with Tow, all weekend long I have been saying “Tow this, Tow that”, the tempo killed is incredible, it might as well say “Target player loses a turn” when they attack in with a creature, they lost an attack phase, lost a turn of mana cause they have to cast it again, and they lost a card draw (since they’re drawing it again)

Notables? Seedcradle Witch, it’s a weaker one compared to the other witches, but the witches cycle is amazing

Another Spriggan, but it’s not this high of a pick (probably 5-10)

Helm – worse of the cycle, but it’s card advantage monster

Juvenile Gloomwidow – Stall on a stick

Wavebreakers- Really sad I had to pass this, but meh, what can you do!

 

Pick 3:

* M Mirrorweave (4 cc)

U Flow of Ideas

B Crowd of Cinders

B Ashenmoor Cohort

W Goldenglow Moth

M Memory Sluice

A Blazethorn Scarecrow

G Foxfire Oak

M Barrenton Cragtreads

B Splitting Headache

U Parapet Watchers

U Put Away

U Ghastly Discovery

Probably my first mistake, Mirrorweave was a fun card, I never got to play with it, but I think I should’ve took the Barrenton Cragtreads now that I think about it, it’s a nice size body, and that cycle gets my seal of approval. Others to consider, Crowd of cinders and… maybe Ghastly Discovery.

 

Pick 4:

U Flow of Ideas

R Slinking Giant

R Smash to Smithereens

A Rattleblaze Scarecrow

W Niveous Wisps

G Gloomwidow's Feast

B Rite of Consumption

B Loch Korrigan

* A Scuttlemutt (3 cc)

W Kithkin Shielddare

R Blistering Dieflyn

G Foxfire Oak

I look at this pack, I look back on my colours, then I shrug and thank the gods that I there is nothing else bad in this pack and I happily take the artifact. Mana accel and an ultility trick on a 2/2 body for 3? Sign me up!

 

Pick 5:

R Elemental Mastery

L Leechridden Swamp

G Viridescent Wisps

A Pili-Pala

U Consign to Dream

* U Merrow Wavebreakers (5 cc)

M Manaforge Cinder

M Turn to Mist

W Mine Excavation

G Gleeful Sabotage

M Wanderbrine Rootcutters

I look again in my colours, at this rate I’m heavily into blue, leaning towards white but black lets me make full use of a liege. I consider Wavebreakers vs Rootcutters, the latter gets me back into black with a nice size body, but I think about passing a wavebreaker and what that would signal, so I nab that one right away.

Notables, Turn to mist, and pilli pala and consign to dream. Maybe the swamp as well if there is a stall but not much else

 

Pick 6:

U Thought Reflection

W Pale Wayfarer

U Cerulean Wisps

U Put Away

M Raven's Run Dragoon

M Elvish Hexhunter

* M Oona's Gatewarden (2 cc)

B Rite of Consumption

G Juvenile Gloomwidow

M Sootwalkers

Now, I curse to myself, Blue black looks open, so I thought I’d try it out with an Oona’s gatewarden, it’s the defender of all defenders, leaving a dent of any attackers coming in before dying. Could’ve taken a wisp or worse a sootwalker

 

Pick 7:

B Wound Reflection

W Mistmeadow Skulk

* M Oona's Gatewarden (2 cc)

R Mudbrawler Cohort

M Zealous Guardian

M Memory Sluice

W Inquisitor's Snare

M Manamorphose

G Gleeful Sabotage

Once again, nothing, so instead of taking the flash 1/1, I take the same pick I picked last time, others to consider are…. Nothing in my colours, but inquisitor’s Snare is a solid pick, and so is the skulk

 

Pick 8:

W Apothecary Initiate

U Ghastly Discovery

M Emberstrike Duo

M Oona's Gatewarden

A Watchwing Scarecrow

W Niveous Wisps

* A Elsewhere Flask (2 cc)

M Safewright Quest

A third warden? Nahhh, I go with the flask just in case I get so into white that the liege (still a fat body and flying) gets a bit harder to cast.

 

Pick 9:

L Sapseep Forest

B Disturbing Plot

W Goldenglow Moth

* M Poison the Well (4 cc)

M Safewright Quest

W Apothecary Initiate

W Kithkin Shielddare

Now, I have no idea why, but I took poison the well thinking I’m back into blue black splashing white, I wasn’t gonna go with a mono white, should’ve took the shielddare in this case if I was thinking properly

 

Pick 10:

L Mistveil Plains

R Bloodshed Fever

G Juvenile Gloomwidow

G Viridescent Wisps

* A Chainbreaker (2 cc)

A Rattleblaze Scarecrow

Can’t find anything good, so artifact creature again, Rattleblaze could’ve taken, as the body is quite nice in this format, but I thought nahhhh…

I needed a two drop

 

Pick 11:

B Ashenmoor Cohort

W Goldenglow Moth

* M Memory Sluice (2 cc)

B Splitting Headache

U Put Away

 

Pick 12:

A Rattleblaze Scarecrow

* B Rite of Consumption (2 cc)

W Kithkin Shielddare

R Blistering Dieflyn

 

Pick 13:

G Viridescent Wisps

* M Manaforge Cinder (2 cc)

W Mine Excavation

 

Pick 14:

U Thought Reflection

* U Put Away (4 cc)

 

Pick 15:

* B Wound Reflection (6 cc)

Yah, nothing interesting in the last couple of picks

 

Pack 2 (SH):

Pick 1:

M Deus of Calamity

M Spiteflame Witch

L Moonring Island

G Tower Above

R Puncture Bolt

G Juvenile Gloomwidow

U Kinscaer Harpoonist

U Spell Syphon

A Blazethorn Scarecrow

* M Steel of the Godhead (4 cc)

G Devoted Druid

M Sootwalkers

A Wingrattle Scarecrow

W Mine Excavation

M Manaforge Cinder

Steel of the godhead! Makes sense for what I’m doing, notables include spell syphon, Harpooist, and maybe the island

 

Pick 2:

W Mass Calcify

M Mercy Killing

M Puresight Merrow

* U Leech Bonder (3 cc)

A Blazethorn Scarecrow

W Last Breath

M Elvish Hexhunter

M Fate Transfer

U Cerulean Wisps

M Gravelgill Duo

U Spell Syphon

G Gleeful Sabotage

R Intimidator Initiate

M Somnomancer

Leech bonder = removal!

Others include gravegill due, syphon again, and somnomancer as a two drop

 

Pick 3:

* M Plumeveil (2 cc)

A Wicker Warcrawler

M Gravelgill Duo

U Whimwader

W Mine Excavation

M Barkshell Blessing

W Niveous Wisps

G Toil to Renown

M AEthertow

G Viridescent Wisps

R Rustrazor Butcher

M Sootstoke Kindler

G Gleeful Sabotage

Plumveil aethertow, not only cause it’s another creature, my count is around 8 at this point. Gravegill duo and Whimwader got a thought, but the tricks won me over

 

Pick 4:

W Pale Wayfarer

* U Briarberry Cohort (2 cc)

M Shield of the Oversoul

W Niveous Wisps

R Bloodshed Fever

M Runes of the Deus

U Ghastly Discovery

R Crimson Wisps

M Manaforge Cinder

B Ashenmoor Cohort

M Giantbaiting

U Prismwake Merrow

Two drop again, this time, a solid one, nothing else here I liked that much, fun to say that there’s a shield here, so I’m keeping that in mind

 

Pick 5:

B Crowd of Cinders

G Roughshod Mentor

M Scar

M Raven's Run Dragoon

U Parapet Watchers

M Fists of the Demigod

* M Shield of the Oversoul (4 cc)

U Spell Syphon

U Drowner Initiate

M Medicine Runner

M Helm of the Ghastlord

I saw the shield again, and I thought to myself, Blue/White eh? Lets dip a bit into that, there wasn’t much other than a syphon, and I’m sure the first two wheels.

 

Pick 6:

M Impromptu Raid

B Crowd of Cinders

A Lockjaw Snapper

M Oona's Gatewarden

B Disturbing Plot

U Drowner Initiate

* M Helm of the Ghastlord (5 cc)

A Elsewhere Flask

W Mine Excavation

M Giantbaiting

Nothing here except for another gatewarden, and three is way too much. So it was a flask vs a helm, should’ve taken the flask…

 

Pick 7:

L Wooded Bastion

B Cinderbones

M Manamorphose

* W Last Breath (2 cc)

W Niveous Wisps

W Kithkin Shielddare

G Gloomwidow's Feast

B Rite of Consumption

A Blazethorn Scarecrow

I realized now that white is my calling, so I grab the removal while it’s still there.

 

Pick 8:

* U Deepchannel Mentor (6 cc)

R Ember Gale

W Mine Excavation

U Parapet Watchers

A Scrapbasket

W Barrenton Medic

M Poison the Well

B Aphotic Wisps

Blue mentor = win during a stall

Scrapbasket and the medic got a thought.

 

Pick 9:

L Moonring Island

G Juvenile Gloomwidow

* U Kinscaer Harpoonist (4 cc)

U Spell Syphon

A Blazethorn Scarecrow

M Sootwalkers

W Mine Excavation

The harpoonist is still around, so I take that over the counterspell

 

Pick 10:

W Mass Calcify

* M Puresight Merrow (2 cc)

A Blazethorn Scarecrow

M Elvish Hexhunter

U Cerulean Wisps

U Spell Syphon

Blue/White creature to go with my steel of godhead, it’s an amazing filter as well

 

Pick 11:

* U Whimwader (5 cc)

W Mine Excavation

W Niveous Wisps

G Toil to Renown

R Rustrazor Butcher

Whimwader, after seeing others using it this weekend, I think that this is a good move

 

Pick 12:

W Pale Wayfarer

W Niveous Wisps

R Bloodshed Fever

* U Ghastly Discovery (3 cc)

Card draw, nothing exciting

 

Pick 13:

* U Parapet Watchers (3 cc)

U Spell Syphon

U Drowner Initiate

 

Pick 14:

U Drowner Initiate

* W Mine Excavation (2 cc)

 

Pick 15:

* W Kithkin Shielddare (2 cc)

 

Nothing interesting except the shielddare wheeled.

 

Pack 3 (SH):

 

Pick 1:

L Reflecting Pool

M Mercy Killing

* B Corrupt (6 cc)

M Firespout

M Safewright Quest

W Goldenglow Moth

W Inquisitor's Snare

A Wingrattle Scarecrow

M Gravelgill Axeshark

W Strip Bare

A Watchwing Scarecrow

U Drowner Initiate

M Fate Transfer

M Scar

U Prismwake Merrow

 

I have an elsewhere Flask already, and I’ve been waiting for a corrupt/jaws of stone for a while.

 

Pick 2:

M Enchanted Evening

U Flow of Ideas

M Puresight Merrow

G Howl of the Night Pack

* A Elsewhere Flask (2 cc)

A Watchwing Scarecrow

G Foxfire Oak

B Cinderhaze Wretch

R Blistering Dieflyn

G Farhaven Elf

W Inquisitor's Snare

U Put Away

G Nurturer Initiate

A Blight Sickle 

First, puresight merrow caught my glance, but then I think, the first merrow wheeled, why can’t this one! Lots of great picks over the merrow, so I go ahead and take another flask so that there is more than one chance to play the corrupt I just got

 

Pick 3:

A Reaper King

G Gloomwidow

B Ashenmoor Cohort

W Inquisitor's Snare

R Blistering Dieflyn

A Blight Sickle

G Crabapple Cohort

* M Old Ghastbark (5 cc)

M Safewright Quest

R Crimson Wisps

A Wingrattle Scarecrow

G Farhaven Elf

B Smolder Initiate

Thought about the reaper king, 50/50 on that and old ghastbark, Now that I look on it, ghastbark was a horrible choice, should’ve gone with the scarecrow king or snare or the blightsickle

 

Pick 4:

A Revelsong Horn

* M Mistmeadow Witch (3 cc)

A Umbral Mantle

R Smash to Smithereens

U Parapet Watchers

A Blight Sickle

W Barrenton Medic

W Goldenglow Moth

R Bloodshed Fever

M Mudbrawler Raiders

B Disturbing Plot

B Cinderhaze Wretch

I love blink/slide affects, imagine myself when I saw a slide on a stick!!! 4 th pick? Hell yah, this is first pick material!

 

Pick 5:

G Drove of Elves

* M Puresight Merrow (2 cc)

M Dream Salvage

G Crabapple Cohort

M Safehold Duo

M Scuzzback Marauders

U Ghastly Discovery

M Runes of the Deus

W Kithkin Shielddare

W Apothecary Initiate

U Prismwake Merrow

I heart puresight merrow, esp in this deck right after I got a witch in the same colours. Notables include a prismwake merrow and ghastly discovery and the runes for hate.

 

Pick 6:

R Wild Swing

* B Gloomlance (5 cc)

G Wildslayer Elves

M Zealous Guardian

W Goldenglow Moth

B Ashenmoor Cohort

B Cinderbones

M Emberstrike Duo

R Crimson Wisps

M Memory Sluice

Needed removal, so Gloomlance off an elsewhere flask is good

 

Pick 7:

R Slinking Giant

G Gleeful Sabotage

U Sinking Feeling

* M Turn to Mist (3 cc)

M Elvish Hexhunter

B Sickle Ripper

G Presence of Gond

R Inescapable Brute

U Cerulean Wisps

Slide the spell, excellent

 

Pick 8:

R Pyre Charger

R Blistering Dieflyn

M Giantbaiting

M Emberstrike Duo

* M Runes of the Deus (6 cc)

W Goldenglow Moth

W Mine Excavation

M Loamdragger Giant

Hated a runes cause there was nothing else

 

Pick 9:

L Reflecting Pool

M Safewright Quest

W Goldenglow Moth

* A Watchwing Scarecrow (4 cc)

U Drowner Initiate

M Fate Transfer

U Prismwake Merrow

Excellent, scarecrow in my colours, flying vig 2/4 for 4?! Woot!

 

Pick 10:

M Enchanted Evening

U Flow of Ideas

* M Puresight Merrow (2 cc)

R Blistering Dieflyn

U Put Away

G Nurturer Initiate

My third puresight, my 2 drops are full now

 

Pick 11:

B Ashenmoor Cohort

R Blistering Dieflyn

G Crabapple Cohort

* M Safewright Quest (2 cc)

B Smolder Initiate

 

Pick 12:

* W Barrenton Medic (5 cc)

W Goldenglow Moth

R Bloodshed Fever

B Disturbing Plot

 

Pick 13:

M Dream Salvage

* W Kithkin Shielddare (2 cc)

W Apothecary Initiate

 

Pick 14:

* W Goldenglow Moth (1 cc)

M Memory Sluice

 

Pick 15:

* R Inescapable Brute (6 cc)

And nothing otherwise.

 

 

// Lands

11 [SHM] Island (1)

6 [SHM] Plains (4)

// Creatures

1 [SHM] Glen Elendra Liege

1 [SHM] Scuttlemutt

1 [SHM] Merrow Wavebreakers

2 [SHM] Oona's Gatewarden

1 [SHM] Leech Bonder

1 [SHM] Plumeveil

1 [SHM] Briarberry Cohort

1 [SHM] Deepchannel Mentor

1 [SHM] Kinscaer Harpoonist

2 [SHM] Puresight Merrow

1 [SHM] Old Ghastbark

1 [SHM] Mistmeadow Witch

1 [SHM] Watchwing Scarecrow

// Spells

1 [SHM] AEthertow

1 [SHM] Mirrorweave

2 [SHM] Elsewhere Flask

1 [SHM] Steel of the Godhead

1 [SHM] Corrupt

1 [SHM] Gloomlance

1 [SHM] Turn to Mist

// Sideboard

SB: 1 [SHM] Puresight Merrow

SB: 1 [SHM] Poison the Well

SB: 1 [SHM] Chainbreaker

SB: 1 [SHM] Memory Sluice

SB: 1 [SHM] Rite of Consumption

SB: 1 [SHM] Manaforge Cinder

SB: 1 [SHM] Put Away

SB: 1 [SHM] Wound Reflection

SB: 1 [SHM] Shield of the Oversoul

SB: 1 [SHM] Helm of the Ghastlord

SB: 1 [SHM] Last Breath

SB: 1 [SHM] Whimwader

SB: 1 [SHM] Ghastly Discovery

SB: 1 [SHM] Parapet Watchers

SB: 1 [SHM] Mine Excavation

SB: 2 [SHM] Kithkin Shielddare

SB: 1 [SHM] Runes of the Deus

SB: 1 [SHM] Safewright Quest

SB: 1 [SHM] Barrenton Medic

SB: 1 [SHM] Goldenglow Moth

SB: 1 [SHM] Inescapable Brute

 

 

 

Comments? Put it down!

 

The deck played nicer then a though, here’s a tip of the day for you, When an opponent is at four lands, playing black, and you suspect a Incrimental blight coming up, leave open mana for a slide or removal spell, when blight is on the stack, slide away or kill one of your smallest creatures, since there is not enough targets for Blight, it gets countered.

 

:D Have fun!

 

EDIT: It has been brought to my attention that this is incorrect and false in every single way, a spell only "fizzles due to illegal targets" if ALL of it's targets are illegal upon resolution. So this will not work

 

Don't play three creatures XD

Tags: Shadowmoor Draft Walkthrough



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Viewing 1 - 2 out of 2 Comments

05/07/2008 11:44:09

Hmmm? You're sure? I'm actually gonna take a look about this, since Incrimental Blight is all in one paragaph, if you can't fulfill the statement, the spell should get countered.

Edit: Yes, my bad ruling is below

"a spell only 'fizzles due to illegal targets' if ALL of it's targets are illegal upon resolution"

Don't play three creatures XD

 



05/07/2008 11:36:19
Just a reminder about what you said about Incrimental Blight. That is not how it works. As long at least 1 target is still legal when Incrimental Blight is on the stack, it resolves. Same thing with Decimate or Hex for that matter.



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