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Simic Mirrorweave
Posted On: 05/16/2008 13:11:35

Random Thoughts of X – Mirrorweave

 

I know many of you have plans for Mirrorweave. It hasn’t really lived up to the hype though as it’s price and trade value are slipping. While not exactly a crap Rare it is becoming economical. So I got to thinking of a cheap deck for the Kitchen table game.

 

Not Tough Enough

 

10 Island

6 Forest

4 Llanowar Reborn

2 Terramophic Expanse

 

4 Simic Initiate

4 Aquastrand Spider

4 Plaxcaster Frogling

3 Phantom Nantuko

4 Cytoplast Root-kin

3 Phantom Centaur

 

4 Mana Leak

4 Rune Snag

4 Cytoshape

4 Mirrorweave

 

This deck can graft into some rather big dudes early. The counter magic is to protect established fatties. And Mirrorweave and Cytoshape are the removal. How do they remove? Just make every creature a copy of any of yours. They all have zero toughness and only live by virtue of the +1 / +1 counters. Other creatures lack the counter so therefore die once they become a copy.

 

Doubt it? Check these sample goldfish hands.

 

Turn 1 –Forest, Simic Initiate

Turn 2 – Island, Aquastrand Spider

Turn 3 – Island, Plaxcaster Frogling (5/5)

Turn 4 – Forest, Mirrorweave

 

Turn 1 –Llanowar Reborn

Turn 2 – Terramorph an Island, Simic Initiate

Turn 3 – Missed Drop, Mana Leak in hand

Turn 4 – Forest, Frogling

Turn 5 – Forest, Cytoplast Root-Kin (7/7)

 

Turn 1 –Forest, Initiate

Turn 2 – Reborn, Initiate

Turn 3 – Island, Phantom Nantuko (5/5) nearly indestructible.

Turn 4 – Missed Drop, Plaxcaster Frogling

Turn 5 – Island, Mirrorweave

Turn 6 – No Land, Phantom Centaur

 

Turn 1 –mulligan, Reborn

Turn 2 – Island, Aquastrand Spider

Turn 3 – Island, Simic Initiate, Rune Snag in hand

Turn 4 – Reborn, Plaxcaster Frogling

Turn 5 – Phantom Centaur (10 / 8 pro black, almost indestructible)

 

Turn 1 –Terra into forest

Turn 2 – Reborn, Simic Initiate

Turn 3 – Island, Aquastrand Spider

Turn 4 – Reborn, Frogling

Turn 5 – Island, Root-kin (9 / 9)

Turn 6 – Mirrorweave

 

Of course this deck sucks in the face of Wrath of God and any removal heavy deck. But it is Timmy style fun. Just wanted to tell you about it.

 

You can of course and some money to the deck with some more efficient counters. Breeding Pool and some fetch lands would be nice as well. Maybe a Birds of Paradise?

  

Tags: Classroom X Mirrorweave



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Viewing 1 - 5 out of 5 Comments

05/19/2008 15:49:33
Additional note on the playtesting side. Arcbound stuff from Ravager decks would still survive the Weave. Modular does the same counter system as graf.


05/19/2008 15:46:51
I can see Fate Transfer but for what. It doesn't help much except during combat trickery. Which is fun.


05/19/2008 14:50:30
Cool concept.  I've really wanted to break mirrorweave ever since reading it, but aside from the silliness that ensues with copying a lord creature, or turning some unblocked 2/2's into 7/7's for 21 damage out of nowhere (I used deep-slumber titan to this end), I hadn't found a way.

The usage of the 0 toughness graft creatures seems pretty solid for synergy there.  Had you considered Fate Transfer in the deck also?  It could be used, after trading, to keep the +1/+1 counters on your field instead of letting them hit the GY, or to circumvent blockers to force lethal through.

Perhaps not enough synergy to make an inclusion in the deck, but it was the second thing I thought of (the first thing was including "Force of Savagery," but of course that doesn't work).


05/19/2008 07:46:36
Haven't really tested. Don't figure it'll play against any of the power of Extended right now. Maybe post october but only an idea until then.

The hands are legit. Shuffle, Play, type is all I did.


05/16/2008 16:47:19
This is a very interesting concept. Have you playtested against any of the decks in the field yet? I would like to know the results as soon as you do. The deck looks promising without the playtesting information though. Good looking "fished" hands too.



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