I'm still figuring a deck out for Forced Back, but in the mean time, here's another idea: Pyro.
Royal Firestorm Guards is well, amazing. It's an automatic +2 upon summon as long as there are 4 Pyro monsters to send back to the deck. I think this is the card that makes Pyro a playable deck type, like how Zombie Master made Zombies viable again.
It's quite fortunate this card is printed right after the release of Volcanic support. The Volcanic theme is already able to generate a lot of advantage by themselves, but with this in the mix, there's now even more advantage and more times to perform the advantage engine in a single duel. Combine that engine with high attack power, Pyro should become a worthy deck in the metagame. Here's a deck list:
3 Cyber Dragon
3 Thestalos the Fire Monarch
3 Royal Firestorm Guards
3 Volcanic Rocket
3 Volcanic Shell
2 Magical Merchant
2 Mystic Tomato
1 Breaker the Magical Warrior
1 Card Trooper
1 Sangan
1 Snipe Hunter
1 Spirit Reaper
1 Treeborn Frog
2 Lightning Vortex
1 Blaze Accelerator
1 Brain Control
1 Heavy Storm
1 Mystical Space Typhoon
1 Premature Burial
1 Wildfire
2 Bottomless Trap Hole
2 Phoenix Wing Wind Blast
1 Mirror Force
1 Sakuretsu Armor
1 The Transmigration Prophecy
1 Torrential Tribute
The deck is capable of generating large amounts of hand advantage which
can be converted into field control through other cards in the deck.
This deck isn't chuck full of Pyro based cards. There are 2 reasons: there isn't that much support for Pyro outside of Volcanic monsters and a Pyro deck doesn't need 20 Pyro cards. I think a popular mistake beginner players make is that if they decide to make a theme deck, they use only cards of that theme. For example, if they built a Gravekeeper deck, they would use nothing but Gravekeeper monsters. That's obviously a bad idea as there are generic cards like Sangan that tie together many decks.
This deck has only 12 Pyro monsters so it may seem that getting Royal Firestorm Guard's effect is difficult, but Volcanic Shell effectively serves as 3 Pyro monsters. So as long as a single Volcanic Shell and another Pyro monster is drawn, Royal Firestorm Guard's effect should be able to be used.
The Blaze Accelerator and Lightning Vortex gives this deck enough monster removal. Thestalos can easily be used instead of the other more field oriented Monarchs. The Mystic Tomato may seem completely random but it searches for Snipe Hunter as a discard outlet or searches Sangan which then searches for Volcanic Shell as a card to be discarded.
When playing the deck, keep in mind there's nothing wrong summoning Royal Firestorm Guards as nothing more than a 1700 attacker. It is capable of taking down many other monsters with its high attack as well as being content to lure away a Sakuretsu Armor.
What messes up this deck up the most has to be Pulling the Rug as it destroys 10 monsters in the deck -- that's almost half the monster line up. The side deck can address this. While I have not posted a side deck, swapping out the Sakuretsu Armor and Bottomless Trap Hole for Solemn Judgment and exchanging something for 3 copies of Nobleman of Extermination is worth considering, although a problem is that the LP requirement would probably be too much for the deck.
Another option is to use two Royal Decree instead of Bottomless Trap Hole and Sakuretsu Armor and to swap a Phoenix Wing Wind Blast for a third Lightning Vortex. The high attack of your monsters along with the large amount of monster removal should be able to pressure the opponent when Royal Decree is in play.