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Can't spend 1K for a good deck? An inexpensive solution to the format.
Posted On 04/21/2008 00:23:45 by Pike16 - Read 11501 time(s)

As we all know the current Metagame is busted. From DAD running amok to unpromising Gold Series crap, people are either taking a break until the next banned list or waiting for Light of Destruction to pull through. However this isn’t another “answer to stopping DAD decks” blog. Because as far as I’m concerned, there are plenty of other decks out there that are very powerful. Ohm and Cybervalley FTK have unstoppable speed, Necrovalley lockdown can be amazing, Magical Explosion is pure speed, and Plasma control is at it’s peak. But what do most of these powerful decks have in common? Expensive cards. Very expensive cards. Even for one of the more inexpensive decks like say Gladiator Beats or Zombies, would still need a CCV (and stacking) to run efficiently. So that makes the people who can’t afford (or will refuse to spend money on like me) a $300 draw engine (Allure & D Draw), 3 $250 DAD’s, stacks of support cards that all cost well over $15 each, $80 dark support monsters such as DZ, and a hell of a lot of other over priced cards. We have a few options.

1. Quit

2. Wait for a more reasonable banned list

3. Wait for LOD

4. Rob a bank

5. Prostitute yourself

6. Prostitute someone else

7. Get a job

8. Get a better job

9. Burn down your house for the insurance money (You’ll always have Yugioh =D )

10. Make an inexpensive deck that can fair well

For those of you who picked anything but ten, hold on because there’s hope. Sort of. (I’d like to state that I do not support, do, or advise choices 4,5, 6, and 9.) People nowadays say the answer to beating DAD is not out powering it, but out speeding it. This is hard if you can’t obtain D Draws or Allures because those cards are what make the metagame's deck's so fast. So for those of you like me who either will not pay that much money for cardboard, and for those who just can’t, I have tried to build a deck using what I like to call the poor mans draw engine. Now while this deck isn’t the best out there. Play testing it has proven that it is very fast and consistant.

 

The Deck-Zombie Plasma

Monsters 19

3 Destiny Hero - Plasma
1 Dark Magician of Chaos
2 Light and Darkness Dragon
2 D.D. Crow
3 Zombie Master
3 Pyramid Turtle (Or Goblin Zombie if you can get them for cheap)
1 Elemental Hero Stratos
1 Destiny Hero - Disk Commander
1 Spirit Reaper

1 Snipe Hunter

1 Sangan

 

Spells 19

3 Book of Life
3 Trade In
3 Card of Safe Return
2 Hand Destruction
1 Brain Control
1 Heavy Storm
1 Mystical Space Typhoon
1 Monster Reborn
1 Premature Burial
1 Scapegoat
1 Reinforcement of the Army
1 Foolish Burial

Traps 7

1 Mirror Force (For those who can’t get one will have to resort to something else)
1 Torrential Tribute
1 Trap Dustshoot
1 Mind Crush
3 Solemn Judgment

 

Total 45

 

Deck Breakdown

The Engines

This deck plays with multiple engines. The first and most obvious being the Zombie engine. For those who don’t know what it is it consists of resurrecting ZM continuously while COSR is on the field. When done correctly or in multiples, this combo can be extremely fast. Not to mention the fuel with other resurrecting spells. The second is the poor man destiny engine as I like to call it. For those who can’t afford or wont buy D Draw or Allure, this deck uses Plasma as the substitute in conjunction with Trade In. LADD and DMOC also fuel the Trade In Engine. Let’s not forget our Destiny Hero - Disk Commander, who in this deck (especially in conjunction with COSR) gives a good boost. And lastly the thinners such as Pyramid Turtle, Reinforcement of the Army, etc.

The Monsters

Note: You may find the following breakdowns vague because the decks main speed was explained in the engine section. For those of you who need more fret not there will be a question and combo section afterwards.

I must first start off by saying that yes, I run D.D. Crow in every deck. I highly recommend the card if you have not used it. He has saved my butt so many times and is one powerful and irritating card. I’ll continue with the key cards, the star of course being Plasma. Now while people may look at Plasma’s costly tribute effect they must keep I mind… Zombie’s! The swarming in a Zombie deck is unbelievable, and rarely do I find that I can’t summon him, and even if I can’t he’s usually there to fuel Trade In. I need not go into further detail with Plasma, we all know the basics about his effects. Next I’d like to go over Light and Darkness Dragon. “LADD? No one plays him anymore.” well this deck does and it does it well. Like with Plasma he is very easy to summon but mainly acts as fuel for Trade In, when he is needed is usually end game when I’m assured I need the negation without messing myself up.

The Spells

What can I say the basic engine I explained above and some staples. Look in the combo and question section for further detail.

The Traps

Also staples. See the combo and question section below.

Questions

1. Why 3 Solemn Judgments?

In the current metagame you have to be willing to sacrifice for the greater outcome. Divine Wraths and Dark Bribes only serve to fuel the current already fast DAD decks with +1’s and they don’t need. Solemn can stop just about anything, and when you’re looking in the face of a DAD -3 or half of your soon to be or already reduced life points, I’d pick the life points.

2. Does the engine work well?

Yes. Most of the time. While every deck can get bad hands, this deck when fueled with the right cards is EXTREMELY FAST and powerful. For such a cheap deck I’m surprised at it’s ability to pull off OTK’s and draw so many cards.

3. How good is the comeback capability?

Back when I ran zombies I noticed that no matter how bad things got, the deck had the ability to pull through. This deck is no different.

4. Pyramid Turtle or Goblin Zombie?

I would have to say it depends on the deck you’re playing. If the deck has good field presence and swarm, such as Six Samurai or Gadgets, then I’d suggest Pyramid Turtle. If the deck has high destruction like DAD or Circle, I’d suggest Goblin Zombie. If it has both I’d go with Goblin Zombie as well.

5. I don't like D.D. Crow.

 

You suck.

 

Combos

1. Zombie take too much space.

This is what sets this deck apart form other Zombie and Plasma decks. Lets’s say for instance you have COSR on the field and just drew 4 Cards from swarming with Zombie master and have no space on the field and a BOL or MR to bring back something. Well simply send those ZM’s to the graveyard and summon Plasma. Then Bring them back and start the swarm all over again. It’s possible by now you haven’t even normal summoned. I’ve drawn out the whole deck with this combo and 2 COSR.

2. I got a mixed hand.

This is where Hand Destruction comes in handy. The main issue with this deck is drawing Zombies with Trade In support (With no LV 8 cards of courses) and visa versa. Sending cards to the graveyard wisely can overall result in good hands.

3. Combos to pay attention to.

A. Use scapegoat during the opts end phase, that way when you can summon Plasma during your turn without having to wait or worry about getting them destroyed.

B. Zombie Master discard Zombie Master summon Zombie Master repeat. Use with COSR

C. D. D. Crow ownz.

That just about sums up this deck. Give it a try if you don’t have the cash to buy more expensive cards. Now while this isn’t the metagame answer, it's an answer to those who can't afford an expensive deck. But remember have fun. It’s hard nowadays when you lose first turn. Or you can always rob a bank.

Tags: Yugioh Deck Metagame Format DAD Affordable

Related to: Yu-Gi-Oh!



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Viewing 11 - 14 out of 14 Comments


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04/23/2008 11:17:27
Well not being to outspeedmost decks nowadays results in a loss. Especially DAD. And gravekeepers are expensive because in order to run efficiantly they NEED an Allure or Destiny engine and in most cases CCV. Otherwise they aren't fast enough to keep up with the meta.


04/23/2008 09:30:18
When was Gravekeepers expensive?


04/23/2008 07:43:41
hmm so if you don't outspeed DAD decks , you are practically dead right?


04/22/2008 20:20:40
great idea!



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