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On The Bubble #1 - Beginnings and Endings
Posted On 09/12/2007 17:03:51 by midi2304 - Read 1651 time(s)

Write a blog, he says. Before midnight Thursday he says. Oh, and make it good or this will be your first and last TCGpprentice piece, he says. And so this is the start of the competition officially for me. Though it looks like Riki is going to keep us all honest based on the initial email he sent out.


I'm not going to go through lengthy introductions here because, assuming I get through this round, Riki will be posting a short piece on each of the competition writers giving you an idea of what we're about. And if you have been following my stuff over here in my.tcgplayer.com so far, you should have a good idea of where I am coming from. I've also decided that my blog needs a title. On the way home from M-Fest, Marco Orsini-Jones mentioned that for much of the main event he was 'on the bubble' meaning that he had to win-out from where he was in the standings to have any hope of making top 8. It just kind of struck a chord with me, not least as it's a common predicament I find myself in, and so it will be my new blog title.


My initial thought was to make this blog 'Planeswalkers (What are they Good For?), going for a full-frontal parody of Riki's piece on why white is so weak in Magic at the moment. Then I realised I wasn't narcissistic enough. I find it difficult to constantly rip other writers to pieces. No matter how hard I try I just can't be overly verbose all of the time. And my conscious trembles at the thought of constantly telling my readers in my article threads that they are wrong. Cheap shot


Down to business. At the moment you just can't escape the discussion of Planeswalkers in MtG messageboards, threads and chat rooms throughout the known world. A lot of the conversation has been reflected in these forums to the point of banal repetition. There's a few things that haven't been talked about in the debate so far which I feel the need to share with you. Before we get there, have a good look at the latest one to be revealed to us. In all her glory...

 

 

Got it? Right, there's a couple of important things we need to discuss about her and her brethren.


Firstly, a wise man said if it ain't broke, don't fix it. Magic had a rough patch a couple of years back. Mirrodin block had been disgustingly linear and over-powered with several outright mistakes from R&D. CoK block tried to rectify this by being boring and weak. At least they didn't make any obvious mistakes. Ignoring Jitte. Which is really easy to do seeing as it seen bugger all play.


/sarcasm


But the boys in Renton turned it around. Ravnica was dynamic and open-ended spawning a multitude of decks and arguably the greatest draft experience ever in RGD. Time Spiral continued the theme, putting the real power with the innovative deck builders out there. It looks like Wizards have once again discovered the art of creating beautiful, balanced sets without building the decks for us. Good times.


The result of all of this is that Magic is currently thriving. Playing numbers are up, people are returning to the game in droves and Wizards of the Coast are coining it in. Hellfire, I played Magic in the Louvre last year. The frickin Louvre! Over two thousand, five hundred players took part in sanctioned events at Worlds last year. Magic is not a VS System; Magic is currently in the ascendancy. It most certainly isn't broke anyway...


And while I wouldn't put a new card type alongside something as huge as, say, a sixth colour (yes, that is how you spell it you damned colonials, you), there is no doubt that it should be a big occasion. Planeswalkers feel gimmicky to me - something no more significant than a new keyword in a new set. So why do they feel so contrived and downright desperate? Why do I feel like R&D are trying to repair something that doesn't need repairing? The whole thing just doesn't feel 'special' to me. It should.


Secondly, if you are doing a new card type, at least try and innovate. It's not like you haven't managed it successfully over the past couple of years. Now I'm guessing you, my faithful and trustworthy readers, are getting a bit confused. 'Planeswalkers are like nothing we've ever seen before!' I hear you cry. Wrong. Go back and have a good read of the card. Go on...


Now consider the following card of my own creation;

 

Chandra's Revenge (Rare)

 
No casting cost

Sorcery

Chandra's Revenge is red.

Suspend 2 - 3RR

Deal 10 damage to target player and each creature he or she controls.


Whenever a time counter is removed from Chandra's Revenge, deal one damage to target player.

 

Right, before we go any further, let's get this out the way. Yes, the above card ignores the 'middle' ability of the Chandra. You aren't going to play Chandra wanting to use her middle ability if you can help it anyway. Sure, its nice to have but any time you use that -X ability, you're going to be a bit disappointed with yourself. And yes, I realise that you can't attack Chandra's Revenge with creatures and you can't point Lava Axe at it. You can however 'attack' it with the likes of Pull from Eternity and Riftsweeper and you have the knowledge that keeping Cancel in hand might be a good idea so it shakes out in the wash. There are a few other differences in how the cards would play but they are minor. Glad we got that out the way.


Ask yourself, how different is the Planeswalker from the sorcery I described above? How innovative is it? It would appear that all the Planeswalkers have a minor ability that increases loyalty a wee bit, a major ability that takes a massive chuck of loyalty away and something inbetween. And yet to me, all these cards have done is taken a keyword, Suspend, which we have seen used extensively for the last year, the last 12 months and three sets, and tweaked it a bit to fit.


The new card type. We waited years for it. Man, its going to be something that shakes the way we view and play Magic to the very core of the game! Oh wait, no it isn't. It's going to be a rehash of a keyword we've seen before. Lots. In the last block. Go team!


Before I go, I want to take this opportunity to wish my fellow TCGpprentice contestants the very best of luck. This is a competition but I don't feel like I am competing against these guys directly. This competition for me is about Dave Whitelaw vs. Dave Whitelaw. At the end of the day, if I do the best writing I possibly can over the next few months then I have a shot. If I do my best and don't win then the better man gets the job. There's no shame in being beaten by a better man. If I don't give this my all, then I don't deserve to win anyway. Either way, you guys are in for one helluva ride.

 

-Flame on-

Dave



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Viewing 1 - 10 out of 15 Comments


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09/14/2007 11:12:06

At the most basic level, Planeswalkers do have a connection to suspend spells in that time, measured in turns, is the most important resource instead of mana.


However, it is an evolution, and the "can be attacked and hit with burn" aspect is a crazy development that no amount of speculation can prepare us for. You are just going to have to play with it to know for sure.



09/13/2007 12:43:57

LOL @ "yes, that is how you spell it you damned colonials, you"


 


whatever, you bloody Brit... Planeswalkers are the best!!


 


No really though, good work on this, Dave. I personally find it interesting how BOTH Dave and Zygon viewed the Planeswalkers and that is why I think it will be interesting to see how they actually fit into tournament play. Based on their abilities, which type of deck would each one fit best in (besides Garruk, which is obviously green beats)? Obv decks that have the colors can run them, but would you prefer to use Chandra in some type of controlling red deck (killing creatures?), a Sligh style deck (w. the big ability as the finisher?) or would she even be viable at all in a RDW deck (considering they play very low costed spells for the most part)?


 


Also on the tournament play note, considering they're "Legendary", how often will they actually hit play and make an impact? Though I am very excited to start testing and see what these babies can actually do, I think Bill Stark hit it on the head when he said that the community had higher expectations of what a Planeswalker would be...


 


Anyway, nice read, again and best of luck in the contest!



09/13/2007 11:26:24
@ Dave - You're right. I missed the primary thrust of your argument before. I can see where you are coming from regarding your concern over the design of Planeswalkers. To an extent you are correct, I'm sure others came to this conclusion. I just think that once they hit tables they will play differently enough from most suspend cards that people will begin to view them in a different light (no matter what they see them as now). But I'm happy to agree to disagree.


09/13/2007 05:27:37

@ Zygonn



How do you propose to get a 2 for 1 with Chandra purely using her middle ability? Against a player with any kind of reasonable play level, it's never going to happen.


I would understand your rationale of always using Chandra for the middle ability if the -X ability targeted target creature or player but it doesn't. So as I say, I think in a 60 card deck, if you cast her and have to use the -X ability you are going to be disappointed.



 



@ Robin



Again, you are disputing my rationale / reasoning which is absolutely fine. But as I have been trying to say, I made the leap from Suspend to Planeswalker. Others will have done the same I expect. So a bunch of people out there are thinking that Wizards new great shining hope (card type) is a rehash of a mechanic not 5 minutes old. Now you may think they are wrong to have that opinion. But they have it either way. And they feel cheated either way. Therefore, a Bad Thing (TM).



 



@ Krill



I actually like Chanrda purely because she comes into play with a decent amount of loyalty meaning that you don't have to play as much around opposing burn. Suggesting that you have to use the first ability to use the third is kinda silly - all 3 revealed Planeswalkers are the same so far and I'm willing to be the blue and white ones follow the same path.



09/13/2007 05:08:27

I think it is interesting how you look at the Planeswalker from a completely different angle than I first did.  I saw no connection to suspend, just a variation on enchantment/creature.  It reminds me of what Aaron Forsythe once said, how the 'split' cards can really encompass everything.  Planeswalkers could have been creatures that can't attack, or enchantments with counters, or some other card type with a million lines of rules text.  Instead it is grokable.  It gets the idea across in an easily repeatable way.

 

This is a lot like new keywords.  Relatively complex interactions made grokable and repeatable by templating and naming.  What I am not at all sure about is whether or not I want R&D to start using new card types and templatings like they use new keywords.  First comes split cards, then planeswalkers, then who knows what.  They probably don't plan on it, I'm just curious.

 

The second way we differed was looking at Chandra herself.  You said: "You aren't going to play Chandra wanting to use her middle ability if you can help it anyway."  Funny, that is the complete opposite of what I first thought.  When explaining it to a friend and discussing its constructed applications, I said something like "Obviously you are just using her middle ability.  Her first ability is just something to do when there is nothing you want to kill, and her last ability is just a random game-breaker."  Her middle ability is the only relevant one against aggro decks, generally.  You play her trying to get a two-for-one, not win the game.

 

That is just what I saw when I read Chandra.  I'm generally unimpressed, but I have learned that it is very hard to call cards when a format is about to change, especially as much as this one.  Make the card you are judging something new, and it's like Rikki Hayashi in a daycare, drugged up and carefree, recently laid off, and without socks.  You never know what he will do next!?  (I was trying to come up with some other way to say 'unpredictable' and that is as close as I could get.  Sorry.)



09/12/2007 22:32:01

I agree that it is similar to suspend but your opponent can counter it with suspend, maybe if it had vanishing then it would be better :p

Imo this is the worst of the planeswalkers, you have no choice but to use the first ability twice then the 3rd one, ye sure it has the ability to kill a creature which you might have trouble to kill but that just means that your opponent has more time to kill it



09/12/2007 21:21:51
PS - You've got a good conversation going here.


09/12/2007 21:21:27

A loose defense doesn't necessarily mean I'm wrong :D. Anyway I was just going to extreme to prove a point. 


 


Chandra is clearly just a ticking time bomb and you could make an artifact (or enchantment or creature)  that gets counters (and does one damage) every upkeep until she hits 3 and then boom.


 


The other two are more complex, as they are as likely to be used for their middle abilities as there large abilities or small abilities. There will be more balancing the + and - with them as their "boom" is less abusive (at least in a vacuum).



09/12/2007 20:52:21

Firstly, I appreciate and respect the feedback I have received so far. I feel the need to respond.

 
1) Bill and Robin both suggest the two cards in the blog are fairly different. There are definitely differences, no doubt. And although neither of them said it explicitly, the argument could be made that the reason I made the leap from Suspend to Planeswalker may simply be because I have been playing with the likes of Riftwing Cloudskate for the last year. What I would say to both those arguments is this - go and design a variant of Chandra's Revenge. The variant you design cannot be a Planeswalker and it can't be a Suspend card because that's key to my argument. I'd suspect / hope that  using any other keyword or card type from Magic's history you like, you would be unable to get much closer than I have. This leads me to point two...

 
2) everything in Magic is a variation on the themes of "do 20 damage to
your opponent" and "run my opponent out of cards" with the notable
exceptions of Battle of Wits/The Cheese Stands Alone style cards.

 
Robin, c'mon lad. You and I both know that that's a pretty loose defense at best.

 
At the end of the day, earlier on today, I was sat reading some other blogs when I noticed Chanrda. Although familiar with the card, I took the chance to reread her text a few times. Whilst doing this, I had a 'Eureka' moment that led me to make the mental leap from Suspend to Planeswalker. It may be that I am the only person in the Magic community who has made that leap. If so, my argument crumbles. I suspect not however. On that assumption, there is a % of the Magic community looking at Planeswalkers and thinking, 'Why have you done this Wizards? I have been playing with variants of these cards for the last year!' Now you may or may not agree with their opinion but that's irrelevant. The point is, I'm willing to bet I'm not the only person out there thinking the same thing and feeling let down.

 

If Wizards felt that this was the direction they had to go with the new card type, what they should have done is held off for a wee while and given us some separation from TSB. Hell, they could have introduced the new card type in Jelly and it might have been enough of a gap for people to not feel that Wizards had cheated a bit.



09/12/2007 20:31:47
I think "male" is the default. Her sig on the forums has involved "winning fame for the fairer sex" and other references to being a woman for the longest time. Perhaps I am mistaken though.



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