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Shadowmoor Sealed Principles for Beginners
Posted On 05/30/2008 17:12:52 by DeeBarizo - Read 37227 time(s)
3:35PM

In about an hour and a half, I'm about to play in my first real life tournament in a long time. I just got back into Magic a couple weeks ago after selling my whole collection about two years ago.

I've been playing a lot of Standard on MWS but the tournament is sealed. I don't know much about sealed. I didn't get to play in the prerelease or the release/launch parties. I'm gonna scour the internet to find out some Shadowmoor Sealed strategy as well as look over the spoiler, so I don't totally scrub out tonight.

3:40PM

From Steve Sadin's Lessons from Brussels:

Maindeck at least one Disenchant and play Turn to Mists because of the powerful enchantments in the format.

From top pros:

The best rares are Oona, Queen of the Fae and Grim Poppet. The best uncommons are Incremental Blight and Biting Tether. The best commons are Burn Trail, Silkbind Faerie, Puncture Bolt, Steel of the Godhead, and Scuttlemutt.

From Sadin's Allies, Enemies, and Auras:

Allied colors are stronger than enemy colors.

The hybrid Auras are great in this format because there are only a few cards that can deal with them. Out of the Auras, Runes of the Deus, Steel of the Godhead, and Shield of the Oversoul are the best.

4:10PM

From Robin Russell's Shadowmoor: Limited Experience:

Hill Giants, or 3/3 creatures, and smaller creatures make up most of the format. This means creatures like Ashenmoor Cohort (with a P/T of 4/3), Crabapple Cohort (4/4), Rattleblaze Scarecrow (5/3), and Scuzzback Marauders (5/2) should be valued highly.

Last Breath is good.

From Zac Hill's Chatter of the Squirrel – Shadowmoor Signals:

There's not a lot of removal in the format.

4:35PM

From the spoiler:

Here are some great combos with common and uncommon cards:

Pila-Pala + Power of Fire or Presence of Gond
Elsewhere Flask + Jaws of Stone or Corrupt
Curse of Chains + an untap effect (like Leech Bonder, Umbral Mantle, and Puresight Merrow)

Scuttlemutt can "turn off" your opponents Auras. Also, depending on the color of your opponent's Auras, the Wisps might work too.

5:05PM


So, there's my hour and a half preparation for the sealed tournament. Time to shower and get dressed. I'll report back on how my tournament goes.

If you have other tips for Shadowmoor Sealed, feel free to leave a comment. Thanks.

Tags: Sealed Limited Shadowmoor

Related to: Magic: the Gathering



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Viewing 1 - 2 out of 2 Comments

05/31/2008 09:41:42
Thanks. I had a lot of fun. It felt like we were playing draft decks instead of sealed decks. Wizards did a good job creating a fun set with a lot of playables.

I went 3-2 but I should've gone 4-1. I made too many dumb mistakes. I still got eighth place though. And top eight split 56 packs so I was happy that I didn't have to play the 5-0 deck :)

Hopefully, I'll post about my experience soon.


05/30/2008 18:36:22

"Curse of Chains + an Untap Effect" is a bad combo the majority of the time. It is usually much better to use the chains as passifism-like removal.

 

Since most of the format is 3/3 or smaller 3 power is desirable, but 4+ toughness may be even more so.

 

Good luck - this format may be the best sealed format ever, so have fun. 





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