Welcome Guest Login or Signup
The Collectible Game Player Community
MY ACCOUNT -:- BLOGS -:- USERS -:- GALLERY -:- FORUM -:- GROUPS -:- POLLS -:- QUIZZES
BLOGS   WRITE NEW BLOG   EDIT BLOGS  
 
RSS
T2 Nuts & bolts pt2
Posted On 05/14/2008 19:03:00 by Lhucks - Read 2413 time(s)

As many people have realized, Faeries is the best deck in Standard, as clearly shown by the 5k and 2k open results this weekend. Now everyone has rushed off to build the 'anti-faeries' or is trying to come up with mirror tech. Unfortunately for the latter, there really isn't very much 'tech' to be shared. There's only three good ways to approach the Faeries mirror and each involves shutting down a certain type of draw.

 

1. The Bitterblossom draw

2. The heavy removal / counter / visions draw.

3. The creatures w/ counters (i.e. the Fledgling Mawcor draw)

 

You'll notice I don't include anything about the god draw with a mix of hand 1 and 2. I don't do this, because you'll pretty much be soundly thrashed barring your own draw being just as awesome or havingsome sekrit tech. Now there are ways to beat each draw with effort.

 

#1: This can be trumped with cards like Desert, Prodigial Sorcerer or Fledgling Mawcor. Of course with Desert it assumes you can handle Scion, but it gives you an otherwise unkillable and uncounterable way of stopping incremental attacks. In a Faeries mirror, one side getting to the point of a large alpha strike means something went terribly wrong anyway, so the idea of them just sitting on BB the entire game to negate Desert doesn't strike me as a big deal. On the contrary, the lack of damage in the early game usually means they can't incrementally sting you to death.

 

#2:  Good luck with this one. There's no real answer unless you figured outa way to play Oversoul of Dusk in your Faeries. You basically need the turn 2 Bitterblossom or T1 Thoughtseize, T2 visions type of draw to get out of a hole here. Overwhelming with 15 creatures isn't exactly easy.

 

#3: Very vunerable to Terror or a counter, since by turn 4 you shouldn't ever be tapping out on your own turn. Which means it'll most likely come down T3 as a morph if possible, but again if you run at least 6 removal spells post-board, then this likely won't be a problem.

 

There's no answer to every threat the opp has, but you can configure your board to negate 2 of the 3 most common hand-types.

 

 Of course, you could run the other plan which is to play an anti-faeries strategy. Easier said than done I'm afraid. There are very few vunerabilites to exploit I'm afraid. The most common and well-known is aggression: A well curved Elf deck or RDW can get two effective drops in before Faeries usually comes online and can immediately back these up with removal or more threats. The second way to defeat Faeries is to strain the resources they access too.An old-fashion Rack deck of the Mono B or B/X variety can crush Faeries with a good draw, because they have no answer to a heavy discad assault early in the game. Other than Manlands and Clique, they still rely on swarming to actually kill an opponent. The ability to cripple the number of weapons they have is incredibly helpful. Moreso when you can back it up with difficult to kill threats like Korlash, Plague Sliver and Demigod of Revenge. Remember that you still get Bitterblossom's of your own, so even Thoughtseize - BB can be backbreaking to Faeries.

 

Of course that isn't a for sure answer. On the draw sometimes hitting enough discard to be hurtful is difficult, but it remains an otherwise ignored option. Mana denial is another potentially dangerous strategy to the average Faeries deck. Force down a Magus of the Moon and they'll be hard-pressed to recover, the same goes for starts involving turn 3/4 LD spells (or turn 2/3 if you have the elf or bird needed). Faeries runs enough land to function, take out their ability to get the 4th mana source and you've crippled half their bombs and the capacity to play a spell and have counter back-up. You also now have extra ways of dealing with manlands that may prove an annoyance. 

Or could you could try some sort of hyrbid abusing removal with large threats that Faeries can't really deal with. You know something like...Skred, Bitterblossom, Demigod of Revenge, reanimation, Magus, Fulminator Mage, Redcap, Shadow Guildmage, etc. then boarding against green decks which is a heck of a lot easier than boarding against Faeries.

Tags: MTG Strategy

Related to: Magic: the Gathering



Bookmark:



Viewing 1 - 3 out of 3 Comments

05/15/2008 22:32:26

Obviously they'll be used, those are the only ones available. Besides, both your points are just the same assumptions you're claiming everyone else is using. The idea that the quality of player is somehow worse than the average PTQ/Regionals/GP is pretty random, especially considering a decent number of pros and semi-pros did show up (see Owen, Blackman, GerryT, etc.).

 

Secondly, of course we should be using the results to help decide. You know why? Because this is the only major tournament before PT Hollywood, so not only is it the only data source to take into account, but it also mirrors many pros testing that show Faeries is the best deck. The fact that a bunch of supposedly random players also ended up with 7 of 16 slots being Faeries supports that testing with outside verification if anything.  



05/15/2008 16:32:58
Inteeresting to me is all the people that trust the results from the 2k and 5k starcitygames.com events. Really they are not that trust worthy.

1. the field is filled by subpar players mostly with a handful of good and maybe two or three great players. This makes the results untrue in a sense. The fact that some of the newer decks were probably played doesn't mean that they are not good. With the field full of so many subpar players, the results doesn't take mistakes of playing a new deck, and the not know how into consideration.

2. The results biased not only to fact #1 stated above, but also because we don't actually see full game results through out the entire tournament. Therefore anyone that has been playing a deck for a longer period of time is going to do better than those who may have just picked up a new deck.

We shouldn't be using the results of these tournament to decide anything about the standard format. In a few weekends there will be a better chance to see what outcomes are what outcomes and for what reason....at least way better than these tournaments provide.


05/15/2008 12:45:59

I agree a rack deck would worry faeries 





*** MyTCGplayer ***