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TMP: Wishin' Finks
Posted On 05/01/2008 02:50:00 by reubs11 - Read 9932 time(s)

I love red. It's my favorite color in Magic. The first deck I ever played at my friend Alex's house was a Tempest block aggro deck with Mogg Maniacs, Earthquakes and Pyromantics. The first major tournament I played in was in Tempest-Urza's Standard, when I brought my Wildfire Artifact deck to battle. My first JSS win I played WGB mix-up with Spiritmonger, Vindicate, Pernicious Deed... but ended up winning the thing in the finals against my Mono-U control opponent by successfully resolving Urza's Rage with kicker (sideboard tech ftw). Recently I have been playing my Red Green Big Mana deck to great success at my local FNMs, having lost only one match in the last 3 such events. I may dabble in the occasional blue-black control deck or crazy combo variant but I invariably return to Fireball and Shock.

 

But I can't see that happening for the new Standard environment.

 

Don't get me wrong, I love the new aggro cards. In addition to good burn like Flame Javelin, Incinerate and Rift Bolt we have Tattermunge Maniac (a decent 2/1 for one mana) at our disposal, not to mention Keldon Marauders and Mogg Fanatic. To top it all off we have what we have never had before, a 3/3 hastey beatstick for only 3 mana... and it even has Wither! Oh Boggart Ram-Gang, how I love thee.

 

Alas, I will not be swinging in for 3 with my Ram-Gang outside of Block any time soon. Sadly, this archetype is not viable.

 

Who is the culprit?

 

Allow me to introduce:

 

Wishin' Finks (aka WGu Big Mana)*

 

4 Wall of Roots
4 Cloudthresher
3 Tarmogoyf
3 Oversoul of Dusk
3 Kitchen Finks
1 Akroma, Angel of Wrath
1 Crovax, Ascendant Hero

4 Into the North
4 Glittering Wish
4 Harmonize
2 Primal Command
2 Search for Tomorrow
2 Garruk Wildspeaker

6 Snow-Covered Forest
4 Snow-Covered Plains
4 Treetop Village
3 Arctic Flats
2 Wooded Bastion
1 Snow-Covered Island
1 Boreal Shelf
1 Mouth of Ronom

3 Last Breath
3 Patriarch’s Scorn
1 Kitchen Finks
1 Oversoul of Dusk
1 Dawnglow Infusion
1 Teferi’s Moat
1 Vexing SHusher
1 Mystic Enforcer
1 Juniper Order Ranger
1 Primal Command

 

Explain to me how any red deck can beat 4 Wall of Roots, 4 Kitchen Finks, 3 Oversoul of Dusk, an Akroma and a pair of Primal Commands, not to mention a smattering of giant green spells and Glittering Wish targets galore.

 

But before I get too far ahead of myself let's break this thing down.

 

First, mana.

 

4 Wall of Roots

4 Into the North

2 Search for Tomorrow

 

6 Snow-Covered Forest
4 Snow-Covered Plains
4 Treetop Village
3 Arctic Flats
2 Wooded Bastion
1 Snow-Covered Island
1 Boreal Shelf
1 Mouth of Ronom

 

Ten mana accel spells (able to net us 4 mana on turn 3) and 22 lands is a good foundation. Close to the R/G base, so why mess up a good thing, huh? Full playset of Treetop Village because I likes 'em and they're uncounterable damage. The pair of blue mana sources make sure we can drop Teferi's Moat when we wish for it, thanks to our searchers. The singlleton Mouth is just so we have something to search for with late game Into the Norths.

 

Creature time.

 

4 Wall of Roots
4 Cloudthresher
3 Tarmogoyf
3 Oversoul of Dusk
3 Kitchen Finks
1 Akroma, Angel of Wrath
1 Crovax, Ascendant Hero

 

Hey, lookee there. Wall of Roots again. That card is insane. Moving on, Cloudthreshers are good against Faeries right? Just checking. Automatically adding as many Big Green Windshield as they will let me play. It even blocks White Akroma! Speaking of, a singleton of her too. Just 'cos I can. Also, single Crovax ruins Fae. Tarmogoyf, Oversoul and Finks add swingy beats as well as green beef (eeeew...).

 

Yea, only 3 Goyfs. Deal with it.

 

Moving on...

 

4 Into the North
4 Glittering Wish
4 Harmonize
2 Primal Command
2 Search for Tomorrow
2 Garruk Wildspeaker

 

We already discussed Into the North and Search. No reason to discuss Harmonize either, seeing as it's the main reason for the deck (imo). Primal Command is the best spell ever, so let's put a couple in there too. While we can't abuse Garruk quite as well as we used to with S.G.C. in the R/G version of Big Mana, we can still go Garruk-untap-Goyf on the third turn, so it's worth keeping. Or we can Garruk-untap-Wish.

 

To truly appreciate Glittering Wish in this deck, let's look at the sideboard.

 

3 Last Breath
3 Patriarch’s Scorn
1 Kitchen Finks
1 Oversoul of Dusk
1 Dawnglow Infusion
1 Teferi’s Moat
1 Vexing SHusher
1 Mystic Enforcer
1 Juniper Order Ranger
1 Primal Command

 

The Wish board includes 4th copies of Finks and Oversoul, just in case you need 'em. Dawnglow Infusion is there in case you feel like gaining 16-20 life. Teferi's Moat slows down (and sometimes shuts down) many a deck, including (but not limited to): Elves, Rogues, Red decks, Goblins, Merfolk, Doran, Thallids... maybe not that last one but you get the point. Vexing SHusher is there because I hate getting my big expensive spells countered, so added insurance is nice. Mystic Enforcer helps when you absolutely positively have to kill everyone playing Smokestack, er, I mean Bitterblossom in the room. Juniper Order Ranger... well, that's because sometimes you never ever want your Kitchen Finks to die. Feel free to splash black for Nantuko Husk if you want Project X life totals.

 

Moving on to the non-Wish board, Last Breath takes care of Gaddock Teeg. The 4 life is irrelevant because we have inevitaility. Patriarch's Scorn is a spicy little piece of tech that takes care of opposing Teferi's Moats, Bitterblossoms, Grave Pacts, Pyromancer's Swaths, Prison Terms, or whatever. The extra Primal Command is there because I want the Red deck match up to be a total blow out. Plus it's the best spell ever so I wanted another one.

 

There you have it.

 

See you.

 

Reubs

 

*Did I ever mention that you shouldn't just play a deck that I post, 60/15 with no changes? Well... don't do it. Test for yourselves. That's the point of the game, to figure it out for yourself. Geez.

Tags: Tmp Shadowmoor Glittering Wish Kitchen Finks Big Mana

Related to: Magic: the Gathering



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Viewing 1 - 10 out of 10 Comments

05/09/2008 00:46:28
Red will beat it through Kavu Predator. Oh you gain 7 life? I guess that makes Kavu a 9/9 trample creature. My god that thing grows faster than Tarmogoyf! I guess however that Wall Of Roots is one of the most phenomenal aggro hosers ever.

Oh Kitchen Finks? I'll walk my Blood Knight right through him, and I could puncture bolt the guy but... uhh... I think I'm more happy with getting +2/+2 on my Kavu Predator.

Red Burn gets hosed, RDW however is competitive. Sure this list totally hates red out but I'm pretty sure most other archetypes also beat this list you've produced. Crovax is pretty bad especially considering there are most likely going to be a bunch of white decks out there, and zero removal? No actual solution to ground-based aggro? Elves?


05/06/2008 00:02:14
i dont like it man but whatever works 4 u sir. c u at the eric invitational


05/02/2008 05:24:46
This deck will be popular because red will be popular. I am going to build a deck that can beat this one.  Everlasting Torment is good but this dekc can easily kill it.


05/01/2008 18:18:48

Meidethar, the Enchanted Evening would take out his permanents as well.

 Why Last Breath over Crip Swap, the swap is one more mana but it's more flextible than the last breath?

Harmonic sliver/krosan grip over scorn may be better than scorn, but that depends on how many times you can play a white spell before scorn.  I assume your testing prooves otherwise.

 I like the deck reubs, too bad red may go down the drain (I am red fan too)



05/01/2008 17:47:59

I knew somebody could do it...

 But if you're playing Patrician's Scorn, why not just go ahead and play Enchanted Evening too?

 And I second the WoG motion.

 Other than that, awesome.



05/01/2008 17:32:36
        If you do want a nod to the Reveillark combo in the board, wheel of sun and moon stops the combo and is actually a pretty helpful utility card in the matchup.


05/01/2008 15:48:12

Everlasting Torment is a bad card and Kitchen Finks is better than mono red.

 



05/01/2008 15:35:52
you forgot wog!


05/01/2008 13:12:12
Ruebs i like the deck idea but not the deck list. There have to be some changes in order for you to get around a few things. First lets discuss Cloudthresher. He is good and beefy , however he doesn't do the job he is suppose to do against faeries without a back up. Either counter spells to protect your investment or another card that stalls them out. This is why Raking Canopy is great. It provides a cover shield to Cloudthresher and makes him more viable against faeries. Just by himself he is a target for counter and Vendillion Clique. Raking Canopy allows you a few turns to build past both and eliminates their threats in the process. Thus making them a setting duck for the Cloudthresher beat down.

Your sideboard is subpar at best. Where is your Harmonize Sliver for your wish targets against Everlasting Torment.? You only have two ways to defend yourself against Reveillark (Primal Command), which looks like they will just combo off on you all day long.

Just my thought to help you out buddy.


05/01/2008 12:07:18
Before writing it off completely, remember that red does have access to Everlasting Torment to combat this kind of deck...




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