So, Ive been doing alot of play testing with the newest set: Morningtide, and Ive noticed something that is a little disturbing.
It started out with Prowl. Nice Idea right? Ok, The Frogtosser Banneret was next.
I then put Morsel Theft, Noggin Whack and the previously mentioned all next to each other.
Banneret makes Morsel a lightning bolt on player with a cantrip and life gain because it cost 1 less to play if you swung with your prickly boggart this turn. Almost can be spoken in the same breathe as lightning helix. Then I get to the part where thoughtseize just looks like shit. Dont get me wrong, Thoughtseize is AMAZING. But when your opponet has 3 cards in hand, and you noggin whack them for 2, OWCH.
They pitch their good crap, yoou leave them their land. Or you pitch their land, and leave them manaless.
Earwig squad is good at murdering off martyr/turbo fog real quick by the way. And he is a rogue...Grab the beacons, and its only a matter of time.
Of course, I splash in green for the sideboard against retarded things like story circle. I HATE THAT CARD!
Anyways, here is my list:
3 Thoughtseize
4 Nightshade Stinger
4 Prickly Boggart
3 Stinkdrinker Bandit (pushed through REAL damage, not the 1 dmg pings)
3 Earwig Squad
4 Morsel Theft
4 Oona's Blackguard
2 Shreikmaw
4 Noggin Whack
4 Oona's Prowler
4 Frogtosser Banneret
2 Mutavault
2 Pendelhaven
17 Swamp
Sideboard:
3 Llanowar Waste
3 Gilt-Leaf Palace
3 Naturalize
4 Extirpate
2 Bitterblossom ( Mirror Match-ups or vs. Control)
Related to:
Magic: the Gathering