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Casual Casualties - My MOR Launch Party Experience
Posted On 02/02/2008 23:34:34 by Meldethar - Read 267 time(s)

Greetings TCGPlayer patrons!

I attended a local Launch Party for Morningtide last night, and things went rather randomly.

Lesson of the day: Unless your pool warrants it with bombs on both sides, do NOT play a secondary deck as your sideboard option in limited.

After trading in a playset of Jittes and handing over $10, I got my five Morningtide packs and began to open them. My mouth dropped at the skewed number of Rogues I'd acquired, thus my options were set.

Here's my Maindeck:

1 Obsidian Battle-Axe

1 Door of Destinies

3 Morsel Theft

2 Frogtosser Banneret

2 Thieves' Fortune

1 Veteran's Armaments

1 Disperse

1 Final-Sting Faerie

1 Latchkey Faerie

1 Stinkdrinker Bandit

1 Dewdrop Spy

1 Pulling Teeth

1 Mothdust Changeling

1 Knowledge Exploitation

1 Release the Ants

1 Roar of the Crowd

2 Shard Volley

4 Mountain

8 Swamp

6 Island

My sideboard was effectively a deck switch, but the deck was trash. My one game loss the entire night was when I played that deck. It was a GW Kithkin/Treefolk deck.

The first thing I began to notice as the matches began is that Release the Ants is an amazing card advantage engine. Especially when you can cast it multiple times on your opponent's endstep. If you find one of the 4 cost cards in the clash, then it can wipe your opponent's board. Shard Volley is also very VERY good.

Round 1 - UB Rogues

Within the first couple turns, we realized it was a mirror match. His deck had a bit more removal than mine, but I had more quality creatures. This was the match where I dropped my only game of the night due to playing my terrible sideboard deck. I came back to win game three after turns in a Sudden Death-style match since we both figured a chance for a win would be better than a draw. Turn 1 Mothdust changeling ftw.

Round 2 - UBw Flyers

I felt sorry for this guy, as I continually wrathed his board with Release the ants. Most of his stuff was one or two toughness and I continued to win clash after clash. The first game was an underdog match for me, as I didn't draw an island until around turn 8, but my burn kept the match alive for me to eek out a win thanks to Door of Destinies set to Rogue. An instant-speed Dewdrop Spy finished that one. Game 2, I simply set a few flyers his way with a released ant-farm giving me the reach to win.

Round 3 -

My opponent had to forfeit this round and drop, due to his mom picking him up.

Round 4 - BR Goblins

My opponent here was a good friend of mine, and we'd intended to ID. However, the DCI computer system required a win or loss, as the cut to top 4 after this round was automatic due to the number of people playing. We sat down for a single sudden death game. I had the play for a turn 2 Banneret win, but I instead drew a mountain and Shard Volleyed him. Didn't really matter... we were both already in top four.

The top four ended up splitting, netting us 9 packs a piece and a deckbox. We rolled a die for the beenie, which I won. Man that thing's warm...

Anyways, later that night I cracked my packs, finding goodies such as Countryside Crusher and Taurean Mauler, Primal Beyond, and Titan's Revenge. Overall, it was a good night.

 

Views:

In slower formats such as Limited or Block Constructed, Door of Destinies can be a beast, especially if you're playing Flashy Faeries.

When a creature is wearing Veteran's Armaments, don't forget to give it +1/+1 for itself too! It doesn't have the word Other in there anywhere.

Obsidian Battle-Axe + Veteran's Armaments + Mothdust Changeling with a pacified creature in play is just mean.

I'm looking forward to Constructed. Rogues are appearing to be quite the funky tempo deck that I like to play.

Tags: Morningtide Launch Party Report

Related to: Magic: the Gathering



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Viewing 1 - 3 out of 3 Comments

02/11/2008 11:37:34

The cost was 25 bucks. My local store sucks on trade-in value, but I wasn't gonna use the Jittes and I wanted to play in this pretty badly.

If you value Jittes at 10 a piece, then the store gave me just under half credit on them though, so it's not too terribly bad. I don't think he expected me to make top 4 though. 

 

The side-deck was mainly due to the fact that the deck itself was actually playable. If I'd seen any slower matchups I'dve played it more. I still had some sideboard cards that could come into the Rogue build. 



02/04/2008 14:28:04
also how much did it cost to play in? seems 10 plus 4 jittes is kinda steep.


02/04/2008 14:18:32
why did you do the sideboard dif deck thing?




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