Here's what I think: Bitterblossom is going to be to Type 2 Faeries/Rogues as Smokestack is to Stax.
Whenever I play in a Legacy tournament against Stax, I hope beyond hope that thier turn 2 play is Smokestack (thanks to Ancient Tomb, City of Traitors and friends, for those of you who don't play a lot of the older formats). Why? Because it doesn't DO anything.
Let's say you cast Smokestack. What happens the turn Smokestack comes into play?
Nothing.
How about during your opponent's next turn?
Nothing.
During your next turn with Smokestack in play?
Still nothing.
Finally, on the FOURTH turn of it's existence, what does it do?
Misguided Rage. 'Grats.
I get the same vibe from Bitterblossom. If I sit down from a player and they go first turn Nightshade Stinger I'm not going to be all that happy, but if they follow it up with second turn Bitterblossom? I'm counting my lucky stars.
What happens the turn you cast Bitterblossom?
Nothing.
Your opponent's next turn. What do you think happens?
Nothing.
During your next turn (third overall)? You get a 1/1 flier... that cannot yet attack.
During thier next turn? Maybe that measly little 1/1 holds off a Kithkin Banneret or something, but it's just as likely that they have an x/2 to attack with.
Now, FINALLY, during Bitterblossom's FIFTH turn of existance, you get the offensive benefit of Bitterblossom for the first time.
The funniest part is that everyone is going to be all like "but Reuben, the Innovator wrote about Bitterblossom in his article on that other website about the Prowl deck, and whatever escapes his lips is the gospel!"
Incorrect. Bitterblossom sucks.
Reubs
Tags: Morningtide Magic Tmp The Main Phase Bitterblossom Smokestack