Promise doesn't make perfect.
Dark World Synchro was pretty hyped. Quicker than Teleport Dark Armed, on paper it could blitz anything in a burst of Special Summoning. However, it has fallen by the wayside, unable to compete with the Teleport Dark Armed decks that have reigned supreme.
The key is consistency. Dark World has always been prone to dead hands and poor draws. Dropping big stuff is good, but the ease and fluidity of Destiny Hero - Malicious' abilities left the Dark World...
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So this deck idea came about on two fronts. First, I have been playing with two different types of big mana decks recently in local events. The first, a RGb big mana deck that is basically the deck that Chris Woltereck has play to success in, well... every standard tournament he's entered with it. The second is a bit of an experimental WGu thing my friend has been working on. It still runs Wall of Roots and Into the North to accelerate, but instead of Siege-Gang Commander or Bogardan Hellki...
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